[LPF] Don't Let It Go!

Aura

Explorer
Charity, Human Female
Frustrated over her initial effort, Charity's eyes go wide as both the huge creatures step in on her. Using her weapon like a spear, she does her best to skewer one of the beasts with her weapon's thrusting tip. Feeling it sink into the creature's midsection, she drew it out, blood running from the open wound.

Wounding the creature viciously, Charity did her best to fend off the two monsters. Unslinging her shield and hiding behind it, the young Cortesian made herself as difficult a target as she could as the blessings of the goddess come upon her, knitting the wounds from the creature's touch until she felt better.

[sblock=Combat Stuff]AoO Attack on yeti1: Crit for 35 damage. Wow. (Power Attack hit mods and damage mods due to that being previous setting)
Move Action : Ready Shield (AC 20)
Standard Action: Total Defense (+4 AC = AC 24)
Swift Action: Lay on Hands with Greater Mercy on self for 12 healing

Rolls:
R2 AOO Lucerne Hammer Power Attack Yeti1: 1D20+6 = [20]+6 = 26
1D12+9 = [5]+9 = 14

R2 AOO Lucerne Hammer Power Attack Crit Confirmation Yeti1: 1D20+6 = [15]+6 = 21
1D12+9 = [12]+9 = 21

R2 Lay on Hands with Greater Mercy self heal: 3D6 = [2, 5, 5] = 12

Note: Charity has 8 lay on hands and 2 1st level spells per day now.[/sblock]

[sblock=Charity Mini Stats]Charity
AC: 20/18 (19/17 flat-footed, 11 touch)
(Use second AC value when shieldless)
HP: 38/42
CMB: +7 CMD: 18

Fort: +9 Reflex: +7 Will: +9
Perception: +10 Sense Motive: +9
Initiative: +1

Lay on Hands remaining: 7/8
Channel Energy remaining: 7/7
Spells remaining: Lesser Restoration (x2)
Smite remaining: 1/1
Divine Bond remaining: 1/1

Current Item(s) in Hand: Lucerne Hammer(right,unwielded),Shield(left)
Current Conditions in Effect: Cold Weather Clothing
Temporary items in possession: none
Items not currently in possession: none
Items depleted: none[/sblock]
 

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Maidhc O Casain

Na Bith Mo Riocht Tá!
Aishe Luminitse (Jaelle Nuri)
[section]



Quickly shaking off the fear that froze her in place, Aishe begins a fast trudge through the snow and around to try and set up an advantageous position. She rips her kukri and a dagger free of their sheathes as she moves.

[/section]


[sblock=OOC]
Double move reflected on map. Draw weapons. Provoke AoO :(
[/sblock]
_______________
[sblock=Mini Stats]
Jaelle Nuri

Initiative: +03
AC: 17 (13 Touch, 14 Flat-Footed)
HP: 47/47
Senses: DarkVision (120’), Low-Light Vision Perception: +10
CMB: +07 CMD: 20
Fort: +05 Reflex: +07 Will: +01
[/sblock]
 

perrinmiller

Adventurer
Yosephus was distracted by the big snow wall, thinking it was real. But when a yeti popped up from behind it, he instantly realized it was one of the halfling's spells.

"I'd better try to finish this one off," the cleric said, seeing that Francis had disappeared.

Yosephus dropped his crossbow and drew his morningstar as he moved closer to the wounded yeti. The cleric swung with both hands gripping the morningstar with all his might for more power. Unfortunately, he failed to hit the creature.

~ Written by LMiller​

[sblock=OOC]Move, drop Crossbow & draw morningstar
Miss Y1
Rolls[/sblock][sblock=Yosephus]Yosephus Errol Smithe
AC: 22 (20 flat-footed, 12 touch)
HP: 39/39
CMB: +5 CMD: 17

Fort: +6 Reflex: +5 Will: +10
Perception: +5 Sense Motive: +10
Initiative: +2

Channel Energy: 5/5
Spells:
Orisons: Create Water, Guidance, Purify Food and Drink, Detect Magic
1st Level: Bless, Doom, Divine Favor, Shield of Faith, Cure Light Wounds (Domain)
2nd Level: Lesser Restoration, Sound Burst, Hold Person, Barkskin (Domain)
3rd Level: Scorching Ray, Silence, Cure Serious Wounds (Domain)
Rebuke Death: 7/7
Deflection Aura: 1/1
Daylight SLA: 1/1

Weapon in Hand: Morningstar (both)[/sblock][sblock=OOC]Sorry, Spring break and starting new school had LM strapped for time. But we are on a new schedule that has him draft posts before school more days a week.[/sblock]
 
Last edited:

perrinmiller

Adventurer
~ Day 20, early afternoon: Snowy foothills of Yarendel ~

Francis disappeared, but Bacon moved away from the furry snow creatures as instructed.

Yeti_zpsjewbxujt.png

As Aishe and Yospehus close inside the yetis reaches, Aishe evaded a swiping claw. Yosephus was not so lucky, feeling the burning cold as well.

The yeti continued howling and swiping claws at Charity and Yosephus. Yosephus was unscathed, but despite her defensive posture, Charity got slammed with a massively clawed paw that almost sent her tumbling backwards in the snow. It hurt, but she remained upright.

OOC: Combat: Round 3 – Everyone is up
[sblock=Combat Information]
Yeti have 10ft reach
Yeti 1 AoO on Yosephus 10dmg +4 cold dmg, missed 2x
Yeti 2 AoO on Aishe missed, hit Charity 16 dmg (6 cold)


Initiative:
You Guys
Yeti (Knowledge Nature to know more)

MAP LINK
Notes:
1. Each Square is 5feet and difficult terrain due to snow
2. Squares with Boulders and trees are impassible terrain

Party Status:
Code:
Charity:   22/42 HP remaining; 16 dmg
Yosephus:  25/39 HP remaining; 14 dmg
Francis:   26/26 HP remaining;
->Viper:   14/14 HP remaining;
->Bacon:   18/18 HP remaining;
Jaelle:    47/47 HP remaining;

Spells Cast:
Abilities Used:
   Charity:  Smite Evil 0/1, Lay on Hands 1/8, Chan Erg 0/7, Spells 1st 0/2
   Yosephus: Chan Erg 0/5,  Reb Death 0/7, Deflect Aura 0/1, Daylight 0/1, Spells 1st 0/5, 2nd 0/4, 3rd 0/3
   Francis:  Bard Perf 0/16, Spells 1st 1/5, 2nd 0/3
   Jaelle:   None
Conditions in effect: None
Enemy Status:
Code:
Y1  [AC17, Touch 10, CMD22]: 09/45hp
Y2  [AC17, Touch 10, CMD22]: 45/45hp
[/sblock]
 

FrancisJohn

Explorer
[section]Francis John, IV - Prince of All Halflings

Francis always saved this spell for the end of his ferry rides. After a long trip and the halfling already had most of his patrons in stitches, he would pick out the stodgiest member of the the bunch. The one who reacted to his tale tales the shortest. Through muscle memory, Francis fumbles around his spell pouch for the feather of a crow and a dried bit of apricot. Once in the palm of his hand, he chants:

"Although the joke's on you,
the punchline is me,
only this laughter
shall set you free."


Francis waves his hands, at once dismissing the illusory snowstorm and targeting the yeti that has yet to be injured. Visions of the cutest and fluffiest pink bunnies fill the vision of the offending creature, a vision of these adorable little animals snuggling up to the yeti without a trace of fear.

He shuffles a bit further away from the action.

[/section]

[sblock=Actions]
Free: Dismiss Silent Image
Standard: Cast Hideous Laughter on Yeti 2, Will DC 18
Move: AJ55
[/sblock]

[sblock=Conditions]Invisible: 23/24[/sblock]


[sblock=MiniStats]
Character Sheet

HP: 26/26

AC: 17 Flat:15 Touch:13
CMB: +1 CMD: 13
Fort: +1 Reflex: +5 Will: +2
Fear: +2 Bardic/Sonic/Language: +4

Initiative: +2

Shortbow: +5 1d4-1
Shortsword: +3 1d4-1

Acrobatics: +2
Bluff: +21
Handle Animal: +7
K. Local: +8
K. Nature: +6
K. Nobility: +6
Oratory: +13
Perception: +5
Ride: +2
Survival: -2

Adaptable Luck: 2/3
Arrows: 20/20
Bardic Performance: 16/16

Level 1: 3/5
Level 2: 2/3

Supplies Bought:
3 gp - Trail Rations (6 days)
8 gp - Cold Weather Gear2 sp - Cheap Wine(Twas a red, little dry and not very fruity. Think a Merlot. Vintage 2 years old)

Supplies Used
:
Halfling Rations (Pig Feed)
Pig Feed (2 days)

[sblock=Bacon, War Pig]
HP: 18/18

Initiative: 0

AC:
14 FF: 14 T:10
CMB: +4 CMD: 14
Fort: +6 Ref: +3 Will: +1

Melee
: gore +4 (1d8+4)
Defensive Abilities: Ferocity
Speed: 40 ft. (30 medium, 20 heavy)

Skills: Perception +6
Senses: Lowlight Vision, Scent[/sblock][/sblock]
 

perrinmiller

Adventurer
After getting hit by the yeti, Yosephus got ready to try again and finish it off. He gripped his weapon tightly, and swung.

The cleric missed again, and was frustrated, “DARVIT!” Yosephus cursed and got ready for another strike.

~ Written by LMiller​

[sblock=OOC]Miss Y1
Rolls[/sblock][sblock=Yosephus]Yosephus Errol Smithe
AC: 22 (20 flat-footed, 12 touch)
HP: 39/39
CMB: +5 CMD: 17

Fort: +6 Reflex: +5 Will: +10
Perception: +5 Sense Motive: +10
Initiative: +2

Channel Energy: 5/5
Spells:
Orisons: Create Water, Guidance, Purify Food and Drink, Detect Magic
1st Level: Bless, Doom, Divine Favor, Shield of Faith, Cure Light Wounds (Domain)
2nd Level: Lesser Restoration, Sound Burst, Hold Person, Barkskin (Domain)
3rd Level: Scorching Ray, Silence, Cure Serious Wounds (Domain)
Rebuke Death: 7/7
Deflection Aura: 1/1
Daylight SLA: 1/1

Weapon in Hand: Morningstar (both)[/sblock][sblock=Francis]Invisibility is broken when you take direction action against a foe. A spell that targets an opponent will do that. i.e. Hideous Laughter. Silent Image would not. Edit if you want.[/sblock]
 


Aura

Explorer
Charity, Human Female
The powerful blow pushes Charity back, and blood begins to mark her clothing. With an almost glassy-eyed expression, she steps back in with renewed vigor, slicing at the wounded snow-creature with hopes of putting it down. Her blade strikes home and draws blood, but the creature remains.

Responding to the cleric's outburst, the young Venan keeps her eyes on the enemy while asking, "Whose Darvit?"

[sblock=actions]Free action: Drop Lucerne Hammer
Move action: Draw Rapier
Standard action: Power attack Yeti1, hit for 7
Swift Action: Lay on hands self heal

Rolls:
Messed up labels... The Lay on Hands has a minor typo and the attack had the damage roll corrected for the Rapier but the label was last round's. Sorry about that. With corrected labels:

R3 Lay on Hands with Greater Mercy self heal:
3 Lay on Hands with Greater Mercy self heal: 3D6 = [5, 1, 2] = 8
R3 Rapier Power Attack Yeti1:
R2 AOO Lucerne Hammer Power Attack Yeti1: 1D20+6 = [15]+6 = 21
1D6+6 = [1]+6 = 7
[/sblock]

[sblock=Charity Mini Stats]Charity
AC: 20/18 (19/17 flat-footed, 11 touch)
(Use second AC value when shieldless)
HP: 30/42
CMB: +7 CMD: 18

Fort: +9 Reflex: +7 Will: +9
Perception: +10 Sense Motive: +9
Initiative: +1

Lay on Hands remaining: 6/8
Channel Energy remaining: 7/7
Spells remaining: Lesser Restoration (x2)
Smite remaining: 1/1
Divine Bond remaining: 1/1

Current Item(s) in Hand: Rapier(right),Shield(left)
Current Conditions in Effect: Cold Weather Clothing
Temporary items in possession: Lucerne Hammer(dropped)
Items not currently in possession: none
Items depleted: none[/sblock]
 


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