For a moment, Eanos' attempts to communicate with the stone are greeted only with silence. But then, the stone glows briefly for a second...
[sblock=Eanos]Eanos hears the sound of many voices laughing, mostly those of children. The sense they give is best described by the word he used earlier - capricious, with perhaps an antagonistic bent.
For a few moments this is all he hears, then the laughter fades abruptly, leaving behind an abstract sense which could perhaps best be verbalized by two words:
"earn it."[/sblock]
...and then returns to normal. The others look at Eanos questioningly.
It's just then that the group notices that they are not alone: about a hundred feet away, a few figures stand on the floating platforms. Most can see two short, thin creatures, but Sauvressa swears that she can see a tiny, floating, serpentine creature accompanying them. They seem to have noticed the group's appearance, but at present, the group can only guess at their intentions.
[sblock=Tamarel]It would be possible to inspect the floating serpentine creature via Sauvressa using your bond senses ability. If so, and if you make the check...
[sblock=Know. (Planes) DC 11]You recognize the creature as a voidworm, although this one seems to be an infant. You know voidworms are immune to acid damage, resistant to electricity and sonic damage, and spontaneously regenerate minor wounds.[sblock=Know. (Planes) DC 16]You know that voidworms have several SLAs, including blur, ghost sound, and obscuring mist.[sblock=Know. (Planes) DC 21]Voidworms have the ability to sense the world around them without sight, which would enable them to operate without impedance in conditions which impair vision. Also, their tail slap can cause confusion in the minds of its victim.[/sblock][/sblock][/sblock][/sblock][sblock=Know. (Planes) DC 10]The two bipedal creatures seem to be reminiscent of kobolds, although they're likely to have some qualities intrinsic to the Entropic Plane as well: namely, a resistance to acid and fire.[/sblock][sblock=OOC]Thanks for all the rolls; makes my life a heck of a lot easier.
If you approach them, move/act in terms of rounds, please. We're not in combat, but it would be helpful to act in those terms.[/sblock][sblock=Map]
[/sblock]