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[LPF] The Forbidden Isle of Ancient Secrets

Satin Knights

First Post
To make the story short, Shadow starts in on his "lobster" diner without waiting for stinky elf.
[sblock=ooc]both completely dead. CR9 fight. updating first post in a while. Just now getting the computers back online.[/sblock]
 

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jbear

First Post
Relic moves forward and assesses who needs healing. "I am unhurt. Kalinn, are you okay? In my vision..."

The old man can not bear to say what he had seen in his vision. He turns his attention to the creatures inspecting them closely to see what they are exactly.

[sblock=Actions] Can Relic take 10 on the relevant Knowledge check to identify the creatures? [/sblock]
 

jackslate45

First Post
Aradra pulls his wand back out of the saftey of his bag and sets it back into it's holder on his wrist sheathe. He awaits Kalinn's response, noticing the blood pulling from wounds on her body.
[sblock=Aradra Stats]
Aradra Longstrider
AC: 21 (15 flat-footed, 16 touch)
HP: 87/87
CMB: +11 CMD: 27
Fort: +8 Reflex: +14 Will: +6
Perception: +14
Initiative: +8
Current Weapon in Hand: Bow +18/+18/+13 1d8+3 or +13/+13/13/+8 1d8+9 1st hit deals double
Current Item in Right Hand Sheath: Wand of Abundent Ammo (46/50)
Current Conditions in Effect: Rapid Shot/Deadly Aim;Woodland Stride ; Evasion
Used Items: 5 charges of Abundent Ammo. 1 charge CLW, AntiVenom
Adaptation: 80/80 Minutes Remain (Darkvision, Iron Will, Skill Focus Stealth)
Level 1 Spells:Delay Poison, Gravity Bow, <EMPTY SLOT>
Level 2 Spells: Perceive Clues, Barkskin (+3)
Extend Rod: 2/3 per Day
Pearl of Power lvl 1: AVAILABLE
[/sblock]
[sblock=Shadow Stats]
Shadow
AC: 27 (20 flat-footed, 11 touch) (-1 DEX from AC +1 NA bonus) + 4 Mage Armor + 1 Haste
HP: 90/90
CMB: +14 CMD: 27 (31 vs Trip)
Fort: +11 Reflex: +8 Will: +5 (+4 vs Enchantment Charm/Compulsion)
Perception: +14
Initiative: +2
Current Weapon in Hand: Bite (+13/+11/+6 1d8 + 16 + Trip) + d6 Shocking Amulet of Mighty Biting (activated)
Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent, Haste
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
"I am . . . as well as can be expected. A mighty pinch the creature had." She winks at Daylily. "Crab legs for lunch today?" Once the fatigue from her rage passes, the Tiefling appears to be moving around well.
_______________
06PostShot.png


[sblock=Mini Stats]
Kalinn Ari

Standard Block
Initiative: +03
AC: 25 (13 Touch, 22 Flat-Footed)
HP: 80/92
CMB: +10 CMD: 23
Fort: +08 Reflex: +06 Will: +06

Rage Block
Initiative: +03
AC: 23 (11 Touch, 20 Flat-Footed)
HP: 98/110
CMB: +12 CMD: 23
Fort: +11 Reflex: +06 Will: +08


Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 23 (11 Touch, 20 Flat-Footed)
HP: 114/114
CMB: +11 CMD: 22
Fort: +10 Reflex: +05 Will: +07

Fatigue Block
Initiative: +2
AC: 24 (12 Touch, 22 Flat-Footed)
HP: 92/92
CMB: +09 CMD: 21
Fort: +08 Reflex: +05 Will: +06

Senses: DarkVision
Perception: +10, Sense Motive: +0

Special: Rage (Remaining Rounds: 10/10)
Special: Spirit Totem (+8/1d4+2)
Special: Claws (Remaining Rounds: 05/05)
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge

Current Weapon in Hand: None

Spells Available (Cantrips: Unlimited, 1st Level: 7/7 per Day, 2nd Level: 4/4 per Day)
Cantrips: Acid Splash, Disrupt Undead, Jolt, Haunted Fey Aspect, Mending, Ray of Frost
1st Level: Ear Piercing Scream, Magic Missile, Protection from Evil, Shield
2nd Level: Frigid Touch, Protection from Evil (Communal)
[/sblock]

 

Systole

First Post
Daylily kicks at the corpse of the abomination. "No, I am not eat this. I already eated to much of the ball-of-worm and the flat-spider, and now I have aching of head, and am become look-sick like the fat old mans in the town. From now, I am only eat things like the salad and the lizard and the bird and the cat. Wet food is not safe to eating."
 

Satin Knights

First Post
After Shadow has his fill, the island seems quiet and still. Heading east, south, then east, you make it the rest along previously traveled paths to the crystal dome without encountering additional resistance. The place appears to be as you left it the day before. Looking in, the machine seems quiet at the moment. Aradra remembers that there were two copper plaques with writing, one down by the machine, and one just inside the door. They were not investigated before your hasty departure yesterday.
[sblock=ooc]A take 10 on the knowledge check only made the DC by one. Chuul are known for paralytic tentacles. If they grab you, things go bad.[/sblock][sblock=status]You can take time to heal up before making the walk over. If you want another destination, there are several to choose from.
92/92 ~ AC 16 ~ Daylily ~
52/52 ~ AC 18 ~ Relic ~ mage armor 1.5 hrs, neutralize poison 9.5 hrs
87/87 ~ AC 21 ~ Aradra ~
73/90 ~ AC 26 ~ Shadow ~ amulet active, mage armor .5 hour
90/90 ~ AC 23 ~ Iosef ~
80/92 ~ AC 25 ~ Frost ~
[/sblock][sblock=map]
dome10.png
[/sblock]
 
Last edited:

Systole

First Post
Daylily immediately begins stripping off his armor. "We go taunt the jump-spider, yes? Maybe we is catch them this times, and then we eats them."
 

jackslate45

First Post
Once outside of the building, Aradra pulls out his rod again, and heads over to Relic. Aradra places the mistiltoe over Relic again, and casts another spell upon the mage. "This will help."
Relic can feel his skin hardening as the spell takes hold. (Cast Barksin on Relic with Extend Rod. Relic gains a +3 to NA. His AC is now at 21 for 2 hours.)
Aradra casts a second spell, wiping sweat off his brow and rubbing it into his eyes. The soldier immidiatly notices the effect, as the stench from Daylily really starts getting stronger...(Cast Perceive Clues with Extend Rod for 2 hours)
Once his preperations was done, Aradra puts the rod and leaf away, and pulls out his bow again. Looking at Daylily Aradra nods, but says "Let us hope we won't need these precautions, but if we can kill those spider looking things I would feel MUCH better..."
[sblock=SK]
Shadow never got hit, Isoef did. Ardara will tap off Iosef though with his wand if Iosef does not top himself off. 3d8+3=16
[/sblock]
[sblock=Aradra Stats]
Aradra Longstrider
AC: 21 (15 flat-footed, 16 touch)
HP: 87/87
CMB: +11 CMD: 27
Fort: +8 Reflex: +14 Will: +6
Perception: +19
Initiative: +8
Current Weapon in Hand: Bow +17/+12 1d8+3 or +12/+12/+7 1d8+9 1st hit deals double
Current Item in Right Hand Sheath: Wand of Abundent Ammo (46/50)
Current Conditions in Effect: Rapid Shot/Deadly Aim;Woodland Stride ; Evasion
Used Items: 5 charges of Abundent Ammo. 4 charges of CLW, AntiVenom
Adaptation: 80/80 Minutes Remain (Darkvision, Iron Will, Skill Focus Stealth)
Level 1 Spells:Delay Poison, Gravity Bow, <EMPTY SLOT>
Level 2 Spells: Perceive Clues, Barkskin (+3)
Extend Rod: 0/3 per Day
Pearl of Power lvl 1: AVAILABLE
[/sblock]
[sblock=Shadow Stats]
Shadow
AC: 26 (20 flat-footed, 11 touch) (-1 DEX from AC +1 NA bonus) + 4 Mage Armor
HP: 90/90
CMB: +14 CMD: 27 (31 vs Trip)
Fort: +11 Reflex: +8 Will: +5 (+4 vs Enchantment Charm/Compulsion)
Perception: +14
Initiative: +2
Current Weapon in Hand: Bite (+12/+5 1d8 + 16 + Trip) + d6 Shocking Amulet of Mighty Biting (activated)
Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent;
[/sblock]
 

rb780nm

First Post
OOC: Iosef was going to channel energy to heal wounds... But I think we're close enough to full now. Iosef doesn't tend to heal himself unless he's very badly injured (or along with the rest of the party in a channel)
 

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