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[LPF] Tower of Power

SpicyWaffle

First Post
"Just a cockroach, he says..." Dane thought as he closed the gap upon his monstrous adversary, its massive chitinous form dwarfing all other roaches he'd ever seen by more than a good margin. The legs on that thing looked as if they could rip steel asunder, let alone their much softer, more pliable flesh! No, there was just no way around it: the bug had to be dealt with both swiftly and permanently.

With hapless, almost reckless precision, the young bladesman let loose against the massive insect loitering inside the tower; challenging its thick exoskeleton with sharp steel!

[sblock=OOC]Standard Action: Shortsword Attack +3 (w/ Piranha Strike) vs. Cockroach' AC 12.

I'm uncertain if the whetstone applies the +1 Damage bonus from Adventurer's Armory or not (though I'm assuming it doesn't in the math), but if it does and Dane hits, just tack on that single point of damage, I 'spose.[/sblock]

[sblock=Dane's Mini Stats]

ff14-hyur-male-initial-gearBustampTokenVersion_zpsda1a8a4d.jpg


Dane Mazelo
AC: 16 (13 flat-footed, 13 touch)
HP: 16/16
CMB: +2 CMD: 15
Fort: +4 Reflex: +3 Will: +2
Perception: +1
Initiative: +3
Current Weapon in Hand: Shortsword (+3, 1d6+3, 20x2); Torch
Current Conditions in Effect: Piranha Strike, Weapon Finesse

Used Items:
---
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Systole

First Post
GM: [MENTION=6704549]omnitricks[/MENTION] [MENTION=6704325]Commander_Fallout[/MENTION] Please keep posting regularly. Thanks.
 

Commander_Fallout

First Post
The rubble was large and bothersome to navigate while his attention was needed elsewhere. Still, he had little choice but to go through it, and would have to be thoroughly annoyed by it later. He forged his way through, making noise and waving fire at the monstrous brute.

[sblock=OOC:]Sorry, was busy all weekend and eventually forgot. Samad navigates 10 feet to E8 and five feet to F7, and attempts to demoralize the cockroach
Intimidate: 1d20+3=19
Does the torch give me a circumstance bonus? I would assume that the bug wouldn't be used to fire, having spent all this time in the tower.[/sblock]

[sblock=Samad's Mini Stats]
portrait_zpsb29a81b5.png

Samad Salil
AC: 17 (14 flat-footed, 13 touch)
HP: 9/9
CMB: +1 CMD: 14
Fort: +0 Reflex: +5 Will: +2
Perception: +6, Low Light Vision
Initiative: +5
Current Weapon in Hand: Scimitar (+1, 1d6+1, 18-20 x2), Torch
Current Conditions in Effect: Weapon Finesse
Spells Remaining (1st): 3/3

Used Items:
N/A[/sblock]
 

omnitricks

First Post
Yes, it was just a cockroach but Paskell wasn't going to go near it because the ground was rubble. It was not because he thought that cockroaches was icky. Walking closer towards it the tengu tossed his dagger at it.

[sblock=OOC]Sorry, was waiting for Fallout.

Paskell moves to G9

Attack roll: 1d20 (improvised range -4 and dex +4 for the thrown dagger I guess) [/sblock]

[sblock=Paskell's Mini Stats]
Tengu.jpg


Paskell
AC: 18 (14 flat-footed, 14 touch)
HP: 8/8
CMB: +0 CMD: 14
Fort: 0 Reflex: +6 Will: -1
Perception: +5
Initiative: +4
Current Weapon in Hand: Dueling sword
Current Conditions in Effect: Low light vision

Used Items:
[/sblock]
 

Systole

First Post
All of the group's attacks skitter across the hard shell of the giant cockroach. It seems confused as Samad waves the torch at it, and the giant insect slashes at the nomad with its mandibles, but the jaws don't come close to landing. As it rears back, it exposes a series of holes in its lower carapace and emits a terrifying hiss.

bigroach_225.jpg


[sblock=GM]Technically, you can't demoralize a vermin as it is mindless. However, I like to reward this kind of improvisation and it makes sense to me that a giant cockroach is not going to like fire very much. So instead, I rule that the cockroach is blinded for one round. This is a one time deal, though. Its eyes will have adjusted by next round.

The cockroach turns out to be a hissing cockroach. As a free action, it emits a wailing hiss. DC16 or shaken (-2 on attacks, skills, saves). You can clear the shaken condition by retreating to 20 ft, but you will have to reroll if you move back into melee.

Cockroach: Attacks Samad, misses.

Giant hissing cockroach: Uninjured, blinded 1 round, AC 10 (FF10, touch 6)[/sblock][sblock=Map, Second round]
ToP112-1.gif
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SinisterRogue

First Post
Aeron grimaced as he saw the hardened carapace of the cockroach shrug off his attack. When the bug reared and unleashed the ghastly hissing sound, Aeron gave a slight wince and felt himself cringe; he barely managed to retain his senses yet it still felt like the sound was echoing through his skull. Mustering up as much strength as he could, Aeron lashed out with his scimitar once more hoping that the steel could find a chink in the cockroach's natural armor.

[sblock=OOC] Roll to Resist Wailing Hiss (DC16): 1d20 + 2 (Will) = 17. Roll to attack: 1d20 + 1 (BAB) = 9. [/sblock]

[sblock=Aeron's Mini Stats]

View attachment 56109
Aeron
AC: 17 (14 flat-footed, 13 touch)
HP: 9/9
CMB: +1 CMD: 15
Fort: +3 Reflex: +4 Will: +2
Perception: +0
Initiative: +4
Current Weapon in Hand: Scimitar (+1, 1d6+1, 18-20 x2)
Current Conditions in Effect: Weapon Finesse, Darkvision
Spells Remaining (1st): 2/2

Used Items:
[/sblock]
 

SpicyWaffle

First Post
With the flames of Samad's torch licking at the multitude of heels the massive roach bore, the tables were quickly turning in their favor! The nomad's quick thinking had set the creature on edge, made it sloppy -- sloppy, but still dangerous. As it reared up on its sharpened legs and let loose its deafening, gut-wrenching wail, Dane hesitated for only a fraction of a moment before steeling his heart, adjusting his grip upon the trusty shortword in his hand with a quick flourish. The beast was terrifying; no mere insect or common vermin this large could be anything but as the tower filled with its unnaturally terrifying cry. But Dane had to stay focused. This adversary was dangerous, its echoing screech a chilling realization of its murderous intent after being accosted by the group of young men.

His last attack had fallen flat as it struck the bug's armor-like carapace, unable to pierce its defenses with well-honed steel. But in that moment as the unearthly pest appropriated itself for its bellowing hiss, Dane saw in its folly an opportunity to strike it where it was most vital. This was their chance to put it down!

"Now!" shouted the young human adventurer, gauntlet-clad fist tightening upon his sword until he felt his knuckles begin to whiten. "Hit it beneath its armor!"

While the sandy-haired human might not have been intimately familiar with the anatomy of an arthropod, he wasn't stupid -- he knew a stroke of fortune when he saw one! And so with blade in-hand, Dane shifted just enough to get into position and let loose with a deadly strike, endeavoring to pierce the massive roach square in what he could only presume was its guts!

[sblock=OOC]Dane's Will Save +2 vs. DC16: 1d20+2[20,2] = (22)

Standard Action: Shortsword Attack +3 (w/ Piranha Strike) vs. Cockroach' AC 10.
[/sblock]
[sblock=Dane's Mini Stats]

ff14-hyur-male-initial-gearBustampTokenVersion_zpsda1a8a4d.jpg


Dane Mazelo
AC: 16 (13 flat-footed, 13 touch)
HP: 16/16
CMB: +2 CMD: 15
Fort: +4 Reflex: +3 Will: +2
Perception: +1
Initiative: +3
Current Weapon in Hand: Shortsword (+3, 1d6+3, 20x2); Torch
Current Conditions in Effect: Piranha Strike, Weapon Finesse

Used Items:
---
[/sblock]
 

omnitricks

First Post
"Yarrgh!" Paskell yelled from the annoying hiss which made him miss his attack. Unsatisfied with the results, he yelled out "flank it, flank it!"

[sblock=OOC]
Will save:
Attack roll: 3[/sblock]

[sblock=Paskell's Mini Stats]
Tengu.jpg


Paskell
AC: 18 (14 flat-footed, 14 touch)
HP: 8/8
CMB: +0 CMD: 14
Fort: 0 Reflex: +6 Will: -1
Perception: +5
Initiative: +4
Current Weapon in Hand: Dueling sword
Current Conditions in Effect: Low light vision, Shaken

Used Items:
[/sblock]
 

Systole

First Post
GM: [MENTION=6704549]omnitricks[/MENTION] You still have actions -- the shaken condition just makes it harder to hit. It doesn't take away anything.
 


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