[LPF] Veiled Antics

Lindeloef

First Post
180px-Robert.png


Beaten and annoyed the Ranger takes a step to avoid giving the rats a perfect opening to strike. "Everyone, feel free to kill one of those. I don't need to be the only one killing them, you know?" With that said he once again swings his sword towards the rat guy.


[sblock="actions+ooops"]
Yeah sorry forgot the Fort save :blush:
DC 15 Fort Save: 1D20+5 = [3]+5 = 8

----

[url=http://roll.coyotecode.net/lookup.php?rollid=80904]Attack vs Rat Guy 3: 1D20+11 = [12]+11 = 23
2D6+7 = [5, 3]+7 = 15


[/url]



[/sblock]


[sblock=Mini Stats]

Robert Kronbark
AC: 18 (14 flat-footed, 14 touch)
HP: 42/42
CMB: +9 CMD: 23
Fort: +5 Reflex: +7 Will: +2
Perception: +7
Initiative: +3

Current Weapon in Hand: none

Favored Enemy: Human (+2 to attack and damage rolls)

[/sblock]
 

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Aura

Explorer
Charity, Human Female
The flame haired woman huffs. "It'll wait, you bleed." With that, she concentrates to herself a moment and reaches out, touching Robert on the shoulder. Almost immediately, the worst of his wounds begin to mend themselves with the aid of divine assistance.

That done, Charity takes a moment to consider the beast whose bell Robert just recently sounded. "What are you?" she ponders, under her breath.

[sblock=Actions]Standard Action: Lay on Hands - Robert (10, +1 if not fatigued)
Identify RatMan with Kn: Local (18, but I think I'm capped at 10)

Round 6 Lay on Hands on Robert: 2D6 = [6, 4] = 10
1D6 = [1] = 1

Round 6 Identify RatMan using untrained Kn Local: 1D20+1 = [17]+1 = 18


Robert seems to be forgetting his +1 damage bonus from IC and it might make a significant change in the result on RatMan 3.

As an aside, my luck has been very frustrating. Rolling a 17 on a check that is likely doomed to failure doesn't help much. Sigh.[/sblock]
[sblock=Charity Mini Stats]Charity
AC: 18 (17 flat-footed, 11 touch)
HP: 31/42
CMB: +6 CMD: 17

Fort: +9 Reflex: +7 Will: +9
Perception: +9 Sense Motive: +8
Initiative: +1

Lay on Hands remaining: 2/6
Smite remaining: 0/1

Current Weapon in Hand: lucerne hammer
Current Conditions in Effect: none
Temporary items in possession: none
Items not currently in possession: ioun torch, dagger
Items depleted: none[/sblock]
 


perrinmiller

Adventurer
BardAvatar1_zps91b65909.jpg

Jamir was finally left alone and free of a rat-man being too close. There were only two left now and he did not need to further inspire his comrades to higher feats.

Even though Charity was healing Robert, the bard stepped closer too and added his own curative. “But you are doing so well, Robert. This one is nearly finished off.”

[sblock=Actions]Inspire Courage +1; it will last 1 more rounds yet.
Move to G18, CLW on Robert: Healed 6
Link to Dice Rolls[/sblock]
[sblock=Mini Stats]NPC Character Sheet
Initiative: +4 Perception: +3
AC: 17 (15 flat-footed, 12 Touch)
HP: 23 Current: 17
CMB: +4 CMD: 16(14ff) Fort: +2 Reflex: +5 Will: +3
Current Conditions in Effect: None
Current Weapon in Hand: Shortbow & Whip

Bardic Performances (lingering 2 rnds): 10/12 Remaining
Spells Remaining: Cantrips: [Message, Resistance, Mending, Prestidigitation, Detect Magic, Dancing Lights]
1st Level 2/4 [Cure Light Wounds, Timely Inspiration, Chord of Shards, Cause Fear (DC15)][/sblock]
 

perrinmiller

Adventurer
Persian-Woman_zps5ae2d16b.jpg

Jasmine remained on the ladder.

Wererat1_zpsd5e3d9b6.png

Robert’s blow nearly was fatale, but the rat-man was not out of it yet. Blood frothing from his mouth, he stepped away from the armored woman and set up his mate to once again catch the deadly warrior between them.

The other followed after to take advantage. Swords stabbed in and teeth gnashed. The staggering rat crumbled to the floor, bleeding out and dying. Robert was injured again but the dying one's sword as he fended off the bite and blade of the other one.

Charity realized your foes were not typical rat-kin, but likely shapeshifters. She had heard of wererats, humanoids inflicted with lycanthropy. She knew that the bite Robert received was going to be infectious.


OOC: Combat: Round 7 – Everyone is up
[sblock=Tactical Map]Notes:
- There are chairs and a table providing cover
- Medium bodies will be treated as difficult terrain.

LPFVAEnc1Map07_zps24bbc4f5.jpg
[/sblock][sblock=Combat Information]You have 1 Round of Inspired Courage +1 remaining
R3 5ft stepped & readied attack: hit Robert 11 dmg
R4 5ft stepped to flank & Full Attack: missed 2x
R3 falls dying from dropping below 0HP

Initiative:
Wererat
You Guys

Party Status:
Code:
Charity:   31/42 HP remaining; 
Robert:    09/42 HP remaining: Healed 17, 11 dmg; Diseased
Jamir:     17/23 HP remaining; 
Jasmine:   ??/?? HP remaining;

Spells Cast: 
Abilities Used:
   Charity: Smite Evil 0/1, Lay on Hands 4/6, Ch Energy 0/7, Spells 1st 0/1
   Jamir:   Bard Perf (lingering) 2/12, Spells 1st 2/4
Conditions in effect: +1 Inspire Courage
Enemy Status:
Code:
R1  Dead
R2  Dead
R3  Dying
R4  [AC19, Touch 14, CMD17, DR10]: 15/20hp;
[/sblock]
 

Lindeloef

First Post
180px-Robert.png


Breathing heavily the Ranger forces himself to swing again against a rat man. *huff* "Just die already." *huff*

But the swing is too wide and the Rat Man can easily dodge out of the way.

[sblock="actions"]Power Attack vs Rat 4 including the inspire courage dmg bonus: 1D20+9 = [2]+9 = 11
2D6+14 = [4, 6]+14 = 24
[/sblock]


[sblock=Mini Stats]

Robert Kronbark
AC: 18 (14 flat-footed, 14 touch)
HP: 09/42
CMB: +9 CMD: 23
Fort: +5 Reflex: +7 Will: +2
Perception: +7
Initiative: +3

Current Weapon in Hand: none

Favored Enemy: Human (+2 to attack and damage rolls)

[/sblock]
 

Aura

Explorer
Charity, Human Female
Turning her attention to the last of her enemies, Charity does a more convincing job of selling a false strike to the mangy rat man. Whether he buys it or not isn't immediately obvious as she strikes him with authority, spearing him in the side with the thrust point of her weapon. "I think they... wererats..." she gets out between the fake and the strike. She casts a worried glance Robert's way before looking back to the last of the rat men.

[sblock=Actions]Move action: Bluff for Feint Wererat 4 (14-maybe, but not needed after all)
Standard action: Lucerne Hammer Inspire Courage Power Attack (hit, 13 dmg before DR)

Round 7 Bluff to Feint Wererat 4: 1D20+4 = [10]+4 = 14

Round 7 Lucerne Hammer IC Power Attack on Wererat 4: 1D20+6 = [15]+6 = 21
1D12+10 = [3]+10 = 13

Wuff. Finally hit, 3 damage. Whee. :) I think I've done about 1 wererat worth of damage after DR now, spread out over different targets.
[/sblock]

[sblock=Charity Mini Stats]Charity
AC: 18 (17 flat-footed, 11 touch)
HP: 31/42
CMB: +6 CMD: 17

Fort: +9 Reflex: +7 Will: +9
Perception: +9 Sense Motive: +8
Initiative: +1

Lay on Hands remaining: 2/6
Smite remaining: 0/1

Current Weapon in Hand: lucerne hammer
Current Conditions in Effect: none
Temporary items in possession: none
Items not currently in possession: ioun torch, dagger
Items depleted: none[/sblock]
 

perrinmiller

Adventurer
BardAvatar1_zps91b65909.jpg

With their attempts to keep Robert on his feet being met with renewed vigor, vigor as the expense of one rat’s life, Jamir moved closer to cast another spell of healing to aid the warrior. So far he was the one most able to take down the wererats, even if his last wild swing was off the mark.

“Cor! You don’t say, Charity? Do either of you have silver weaponry? Lyncanthropes are vulnerable that way… Robert, that bite you took!”

[sblock=Actions]CLW on Robert: Healed 6
Link to Dice Roll[/sblock][sblock=Mini Stats]NPC Character Sheet
Initiative: +4 Perception: +3
AC: 17 (15 flat-footed, 12 Touch)
HP: 23 Current: 17
CMB: +4 CMD: 16(14ff) Fort: +2 Reflex: +5 Will: +3
Current Conditions in Effect: None
Current Weapon in Hand: Shortbow & Whip

Bardic Performances (lingering 2 rnds): 10/12 Remaining
Spells Remaining: Cantrips: [Message, Resistance, Mending, Prestidigitation, Detect Magic, Dancing Lights]
1st Level 2/4 [Cure Light Wounds, Timely Inspiration, Chord of Shards, Cause Fear (DC15)][/sblock]
 

perrinmiller

Adventurer
Persian-Woman_zps5ae2d16b.jpg

Jasmine remained on the ladder, "Wererats, huh? Buggers!"

Wererat1_zpsd5e3d9b6.png

The lone wererat was shrugging off the damage from the large weapons. He laughed, “It ain’t gonna help you. I will kill you all first.”

He kept after Robert, biting and stabbing as he tried taking one of you with him. He only managed to bite Robert for another minor wound.

OOC: Combat: Round 8 – Everyone is up
[sblock=Tactical Map]Notes:
- There are chairs and a table providing cover
- Medium bodies will be treated as difficult terrain.

LPFVAEnc1Map08_zps0d32703d.jpg
[/sblock][sblock=Combat Information]R4 Full Attack on Robert: bite hit for 5 dmg

Initiative:
Wererat
You Guys

Party Status:
Code:
Charity:   31/42 HP remaining; 
Robert:    10/42 HP remaining: Healed 6; 5 dmg Diseased
Jamir:     17/23 HP remaining; 
Jasmine:   ??/?? HP remaining;

Spells Cast: 
Abilities Used:
   Charity: Smite Evil 0/1, Lay on Hands 4/6, Ch Energy 0/7, Spells 1st 0/1
   Jamir:   Bard Perf (lingering) 2/12, Spells 1st 3/4
Conditions in effect: +1 Inspire Courage
Enemy Status:
Code:
R1  Dead
R2  Dead
R3  Dead
R4  [AC19, Touch 14, CMD17, DR10]: 12/20hp;
[/sblock]
 

Aura

Explorer
Charity, Human Female
Charity gets a look of realization on her face the moment Jamir mentions silver and goes rummaging through her pack. "Kinda," she hurriedly replies as she pulls out a hammer--the smallest of its kind intended for combat.

Stepping forward to the rat man, Cortesia's guard swings her hammer experimentally, lacking her usual 'step into it' fighting style. It connects with a glancing blow, artificial light provided by the stone somewhere behind Robert reflecting off the diminutive weapon through most of the swing arc.

[sblock=Combat Stuff]Free action: Drop lucerne hammer
Move action: Retrieve stored item (alchemical silver light hammer) (provokes AOO, but nobody in reach)
No action: 5' step to F-20
Standard action: Normal attack with alchemical silver light hammer on Wererat 4. Looks like a hit for 4.

Round 8 Silver Hammer Attack with Inspire Courage on Wererat 4: 1D20+7 = [13]+7 = 20
1D4+3 = [1]+3 = 4

Hmmm... is that better? Maybe Charity needs to promote to a better silver weapon. I got this one as a mere afterthought. Maybe with flank to offset power attack it will be alright.

And I'm scattering my stuff all over the battlefield. Again.[/sblock]
[sblock=Charity Mini Stats]Charity
AC: 18 (17 flat-footed, 11 touch)
HP: 31/42
CMB: +6 CMD: 17

Fort: +9 Reflex: +7 Will: +9
Perception: +9 Sense Motive: +8
Initiative: +1

Lay on Hands remaining: 2/6
Smite remaining: 0/1

Current Weapon in Hand: light hammer
Current Conditions in Effect: none
Temporary items in possession: none
Items not currently in possession: ioun torch, dagger, lucerne hammer
Items depleted: none[/sblock]
 

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