hero4hire
Explorer
Only if you assume he's going to make EVERY badguy specifically to defeat my character who fatigues himself whenever he's uses this power... which would be both innapropriate (Basing all the badguys to defeat one character) and unwise (As the attack won't be used all that often).
Okie dokie.
Hmm.. any specifics you'd like me to reduce? I was trying to reach caps on the skills he'd use most
I am not asking you to reduce them just justification for them. Like a Wolverine/Batman level intimidate for example? I usually ask this when I see any maxed out skills.
Er.. base power? Wouldn't the most expensive power be the 'base' power? I s'pose it does't matter, I can just do as you suggested. I just thought that with an array you payed for the most expensive power + 1/other power.
Arrays have a default power which is usually in my experience the first one listed. But yes arrays cost the same regardless. I just figured your uber-stealth guy would like subtle on his default power and it rounded out the numbers.
Was actually supposed to be Fortitdue, not Reflex. my mistake. (That is allowed, I believe?)
That is allowed by RAW but I would need the SFX behind why it effects fort.
Usually those are reserved for Poison or Disease type effects.
Hmm.. The reason I did that is b/c I'm basing it off the mind drain ability from Psi-Ops, which required you to sneak up behind a guard to use it.
Sure that max sense. But at a +22 stealth with hide in Plain sight, it really stops becoming limiting.
Actually, that was one of the two reasons I took it.. What about the fatigue caused by my tiring flaw on my blast wave? Could I blast wave one round, and then heal that fatigue by successfully 'mind draining' somebody?
I am not sure I am comfortable with anyone circumventing a flaw that easily.
typo
Okay
Hmm.. so for example if I were tied up/paralyzed and had to use TK, I would get a hero point for the temporary loss of 4 ranks of telekinesis, then? That seems a bit over-powered even to me.
Mmmm. More like I would screw with your TK, make you have concentration checks or arbitrarily lose ranks as I saw fit in the situation. Then a predictable "lose 4 ranks"
Basically as written you want a Power Loss (minor intensity) when hands are Bound (which occurs how often? every few adventures maybe?) That alone is only worth 1pp on your WHOLE power. Limit it to a third of your power.
Frankly it is worthless. Now come up with something that happens EVERY adventure limit it to a 4 ranks of your power THEN it is worth 1pp.