buzz said:
The only app that bums me out for being Win-only is the chargen tool. I mean, I can fire up XP under Parallels, but there's really no reason (possibly other than the "dress-up doll" feature) that a D&D chargen app can't be platform-neutral.
There's really no reason that any app can't be platform-neutral.
Most people will claim that there are performance issues. Bah. For example, take a look at MapTool. The author keeps adding features and the thing becomes
faster! There's a new light/vision system coming that the author is claiming will be much faster than the existing vision implementation. It's not about the language, it's about the algorithms...
Or maybe there will be a scream about hardware compatibility. Maybe some VR glove isn't supported on one system but is on another. But those are niche products and hardly useful/used in general. Common hardware is likely to be supported by the cross-platform libraries.
The biggest reason I see against platform neutrality is that the vendor doesn't
want to be platform neutral. They
want you locked into Windows so that they only have to support a single DRM scheme, for example. Or they
want you locked into OSX so that they know what support is already provided by the environment.
That's just short-sighted on their part and shouldn't be supported by people who have opened their eyes and recognized the problem.