Wepwawet
Explorer
So, I just want to say that I found a way to make my player's concept work, without altering the rules at all. (it's difficult to meet with all my players, all very busy, we're still creating the characters...)
He'll be a Blacksmith (guild artisan), class will be Fighter, Eldritch Knight eventually.
The difference is that instead of casting the spells himself, he'll forge them into his weapon. That's how his spell preparation will work, he'll spend some time in a forge embedding magic in his weapon, and then when he's fighting he'll activate the spells out of it.
Actually, the Weapon Bond ritual will be this forging process, in a forge, of course.
And at each level that he learns new spells, he'll go back to the forge and hammer them into the weapon(s)
Whenever he gets access to
He'll be a Blacksmith (guild artisan), class will be Fighter, Eldritch Knight eventually.
The difference is that instead of casting the spells himself, he'll forge them into his weapon. That's how his spell preparation will work, he'll spend some time in a forge embedding magic in his weapon, and then when he's fighting he'll activate the spells out of it.
Actually, the Weapon Bond ritual will be this forging process, in a forge, of course.
And at each level that he learns new spells, he'll go back to the forge and hammer them into the weapon(s)
Whenever he gets access to