Personally, I would LOVE if it was a "play it/use it" kinda default...but I seriously doubt that would fly with a LOT of players.
I hate wands providing +s to hit. That is a personal preference.
I don't want to play Harry Potter as a default and "need" (in order to keep the power curve) implements to cast spells. I found that, FOR ME (and me alone, not speaking for anyone else) a needless kludge from 4e.
I was hoping since magic items would be less common and not readily available for sale, things like that would be gone.
@steeldragons , the rules for crafting magic items are in the Expert Rulebook, in the DM's section.
If you're going to balance the game so that melee combatants and spell casters are on equal footing without magic items and still want to have +3 Swords of Awesome you kind of need to have +3 Staves of Awesome. Thems the breaks.