Hah! That helps me narrow my palette of options down a bit then.
So now I'm looking at one of:
Summoner...cuz they're neat and I've never gotten to play one long.
Sorceror, cuz they are good for laying down the arcane smackdown.
Druid, cuz they are one of the most resiliant, versatile classes I know.
Or, no one's proposed a trapfinding character, so I might try a rogue/gunslinger, or even a rogue/monk? Ninja type? Not sure. I like playing weaselly quick dodgey warrior types, but it seems like it rarely works mechanically. Haven't really tried it in Pathfinder yet.
So now I'm looking at one of:
Summoner...cuz they're neat and I've never gotten to play one long.
Sorceror, cuz they are good for laying down the arcane smackdown.
Druid, cuz they are one of the most resiliant, versatile classes I know.
Or, no one's proposed a trapfinding character, so I might try a rogue/gunslinger, or even a rogue/monk? Ninja type? Not sure. I like playing weaselly quick dodgey warrior types, but it seems like it rarely works mechanically. Haven't really tried it in Pathfinder yet.