justinhalliday
Explorer
Spell slots are pretty simple already. How would a spell point system make magic more balanced? I think it's been pointed out that a point system has been prone to abuse in the past when used as the basis for psionics.
A spell points system allows you to include scaling costs for higher-power spells (and also to spent more than the minimum on a specific spell to power it up further). Spells in Vancian systems often include scaling within the spell (without increasing its actual cost), but they also give more spells and more powerful spells as you gain levels.
Heroes Against Darkness: Remaking Magic: Scaling Spells
One example of a poorly costed psionic spell does not make all points-based systems prone to abuse.