Garthanos
Arcadian Knight
Someone did mention Hero points... I do not know about the built in hero points but this looks to be an alternative.
Hero Points
Each session characters have 1 Hero Point they may spend for a benefit at any time. If this Hero Point is not spent it is lost. Additionally at the start of the campaign and each time they attain a new level characters gain 1 Hero Point, which they can retain indefinitely. A character may not have more than 5 Hero Points at any time (this includes the Hero Point they gain each session):
Hero Points might also be awarded for particularly heroic and risky deeds or the completion of important events or adventures.
1 Hero Point may be spent to:
Hero Points
Each session characters have 1 Hero Point they may spend for a benefit at any time. If this Hero Point is not spent it is lost. Additionally at the start of the campaign and each time they attain a new level characters gain 1 Hero Point, which they can retain indefinitely. A character may not have more than 5 Hero Points at any time (this includes the Hero Point they gain each session):
Hero Points might also be awarded for particularly heroic and risky deeds or the completion of important events or adventures.
1 Hero Point may be spent to:
- Gain advantage on attack, ability check or save.
- Impose disadvantage on an enemy save against one your spells or abilities.
- Impose disadvantage on an enemy attack or ability check used against you.
- Re-roll the damage of an attack, variable numeric effect of a spell or ability or other effect caused by you. You may choose which of the results to use.
- Any other affect in-line with these uses, at the GMs discretion.
- Automatically stabilize or prevent Instant Death.
- Add your proficiency bonus to a roll it wouldn’t normally apply to (so long as the roll does not require being proficient to attempt).
- Gain 1 free use of an ability that requires a short rest to regain.
- Any other affect in-line with these uses, at the GMs discretion
- Regain the uses of abilities as though you had taken a short rest. You don’t gain any other benefits of a short rest.
- Get 1 free use of an ability that requires a long rest to regain.
- Any other affect in-line with these uses, at the GMs discretion
- Take an additional turn.
- Regain the uses of abilities as though you had taken a long rest. You don’t gain any other benefits of a long rest.
- Any other affect in-line with these uses, at the GMs discretion
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