Chaosmancer
Legend
Please note I said cinema.
Ah, so weak enough to be a level 3 fighter and therefore not a high level martial. Just like most of your other examples
Please note I said cinema.
If you're not on a grid, you think how many huge creatures in the bestiary could be about boat sized.Huge doesn’t have a defined size range?
Because I didn’t need official size entries to go “wait, how!?” at the thought of ships only being huge.
Yeah this is why, even though I don’t really totally agree with the premise, I’m all for addressing the issue for those who do.
However, other classes including Bard, Cleric, Druid, Sorcerer, Warlock, and Wizard can also use these same tools.
But they dont achieve balance, per se.
Because few play to high levels, few know to DM it.
"Please don't."Psionics is magic. Ki is magic. Martial magic is magic. Superheroes are magic.
artificers should be martials anyway, honestlyWell, the "Tool guy" or "Gadget guy" role in 5e is belong to Artificer already, you martial lovers need to find another niche.
Huh. Fair enough I suppose. For me…I’d expect a huge creature to be able to fit in the hold of a sailing ship, even a smaller ship.If you're not on a grid, you think how many huge creatures in the bestiary could be about boat sized.
For my money, kind of a lot.
That said, Chaosmancer has posted the full details of the encounter so I don't really see a need to litigate further.
It would require a much more complex class, but you definitely could have a very cool mostly martial artificer.Well, the "Tool guy" or "Gadget guy" role in 5e is belong to Artificer already, you martial lovers need to find another niche.
Idk about “should”, but it certainly could be.artificers should be martials anyway, honestly
The notion, "alchemy" ≈ science-technology, allows an Artificer to be Martial.artificers should be martials anyway, honestly
Artificers are what martials wish they could be. Artificers make fighters look like rank amateurs.artificers should be martials anyway, honestly
Cheers for the clarification. That makes more sense about you capsizing four large rowboats rather four ships as you said first. The first is kinda proportional and expected, the second pretty crazy. I’m not sure what you think is crazily out of power whack being able to stop a few rowboats with a 6th level spell.Oh yay. I always love these conversations, they are always so fruitful. Please, bless us with your wisdom.
Ah, of course! The servant is mindless so it can't do something like find a key. That would be silly. Why it is limited to tasks like "The servant can perform simple tasks that a human servant could do, such as fetching things, cleaning, mending, folding clothes, lighting fires, serving food, and pouring wine."
Huh, that's weird. You know, the very first thing on the list is fetching something. Now, I don't know about you, but since the Unseen Servant can perform simple tasks that a human can... well, if I asked a human to fetch the bottle of 950's Argonian Wine... I'd expect them to be able to do it. Even if the wine bottle was not in perfectly clear line of sight. In fact, the servant might... have to search for the wine. It may have to open a cabinet. And yet the spell tells us it is perfectly capable of the task. Ah, but that is but a single example right. It isn't like there is a far more complex task on this list, right? Such as... mending?
Now, I don't know if you have ever mended clothes, but it is actually an incredibly complex task. First you have to grab the correct article of clothing, it may even be multiples, but we'll start one at a time. Then you need to get the proper needle, the proper color thread, matching buttons... if the servant lacked the intelligence to look for something... how is it finding all of these things and THEN properly utilizing them to actually effectively mend the clothes?
See, you mistake is you are misinterpreting what "mindless" means. See, mindless is usually utilized to describe someone who is not thinking about something or concerned with something. A mindless task is a task so easy you can do it without considering the task. It is something that... could be done by a machine. And thus we get into what is meant by the spell. Unlike a familiar, or a conjured creauture, the force created by unseen servant lacks a mind, it lacks a will. It is an automaton. That doesn't mean that it cannot successful complete a complex task, that means it has no opinions, no thoughts, it simply does what you say. It cannot observe and report.
Now, maybe the DM did have the key on a hook. I don't know. We didn't have to roll anything, and we didn't have to see the key ourselves. The servant was given a task, and it completed it. That's what it does.
Why would two boats being forced to move 100 ft in six seconds, crashing into each other damage them? That isn't a bump. And it didn't need to immediately destroy the ship, just cause it to start sinking. Which hull damage can absolutely do.
But since you are so obsessed with the size, I dug through our old files. The game was only two years ago, so I still have the map. And it turns out, I was wrong about a few things.
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It was only the whirpool, I didn't use the flood. And they were 20 ft long long boats. So, they were small enough. Also, the whirlpool does 2d8 damage. Kind of weird you want to rant about my DM getting the rules wrong when you are also getting them wrong.
But let's take a moment here, before I get to you cracking up. How do the boat's escape the vortex? They need to make a strength athletics check, and since they are caught, that would be with disadvantage. So that would be a check based on.. the rowers, right? So, once the boats were caught, they were stuck and taking damage. Even if it didn't happen in a single round... who cares?
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Yep, I totally see that docked ship moving and there is clearly spaces at the ends where they could safely stand.
By the way, did you know that planet's spin? They actually aren't stationary. Guess that means wall of fire can't be cast on the planet. Or, it turns out, that a ship's deck is a solid surface by literally any definition of the terms, and the point is you can't have a wall of fire bridge a gap.
And you know, a massive wall of fire catching flammable things on fire... isn't exactly a stretch. Especially since the majority of fire spells make mention of it. And things like Flame Storm specifically allow for things to not be caught on fire. Unclear rules or a DM bending over backwards to lavish their player with undue power? Frankly, you will say the second even if I could find the transcripts of the exact interaction.
Different DM.
I never claimed any of this was the systems fault. I claimed that having these options is more powerful than not having them. But I'm sure you'll continue to berate me because my DM didn't specifically cater to your exact interpretation of the rules and therefore everything I did was invalid and therefore the fact that the barbarian in the group was just standing around waiting for an enemy to get closer and had no access to AOE's at all is totally my DM's fault for being too nice and not the fact that the system gives spellcasters far more options than it gives martials.