Tales and Chronicles
Jewel of the North, formerly know as vincegetorix
'sup,
So, say I removed proficiency bonus from the game. Everything is just an ability roll.
Do the saving throws against a DC still work?
Like, an Archmage, a spellcaster of 18th level, will have a spell DC of 13 (8 base + 5 int) and a spell attack bonus of +5. Would he still be able to land a spell?
(in this version, I dont have ASI at every 4 levels. So power boost would come from magic items and consumables, and working with the team to gain advantages. So +5 to a saving throw from a player would be somewhat rare, at least).
Which should be the base number to add to an ability bonus to generate a spell DC? 8 as usual, 9-10?
So, say I removed proficiency bonus from the game. Everything is just an ability roll.
Do the saving throws against a DC still work?
Like, an Archmage, a spellcaster of 18th level, will have a spell DC of 13 (8 base + 5 int) and a spell attack bonus of +5. Would he still be able to land a spell?
(in this version, I dont have ASI at every 4 levels. So power boost would come from magic items and consumables, and working with the team to gain advantages. So +5 to a saving throw from a player would be somewhat rare, at least).
Which should be the base number to add to an ability bonus to generate a spell DC? 8 as usual, 9-10?