GM Iago said:If I can pop another question into the fray, has the group/plotline gone back to any of the people/places that they've already encountered? You're style in this game seems, thus far (though I know we're only up to Episode #2) to be single-shot adventures. I was wondering if you (or the part-time DM's) have connected any of the Yet-To-Be-Seen episodes to the old ones. I saw a couple of leads in the first episode that never got mentioned again or I plainly forgot about (it has been a while since I've read them, which reminds me to go back there).
I ask because, when I formulate a game, I tend to give it an over-arching plotline while sprinkling several smaller side-adventures into the fray. I saw, in the initial Episode, a great opportunity there to give the game an over-all plot in dealing with the Big Bosses and CEO's of the hospital.
Anyway, I'm starting to ramble and I wanna stop right now before I get lost.
Thanks for the great update!!
PS - Love the railroading/train tracks/train analogy.
Oh yes, OldDrewId loves plot hooks. So much so that, things that seem innocent enough will come back to haunt you. Then again, like masocist, we keep feeding him more hooks as well as gleefully taking the bait on the hooks he has already set.