With a spell, Ches grooms herself back to her normal unruffled perfection. The casting seems to settle her nerves and bring her back to the present. Now firmly in control of herself again, Ches glances at the map. Hmming to herself from time to time, she pulls out her journal and begins writing.
Aloud she says, "They're likely to have fortifications or sentries along the main route. We should assume that we'll get into a few scuffs if we go that way. I'm not sure Falk's idea to use the river lacks merit, but we don't know much about these woods. We might lose as much time trying to cut through from the river as just knocking our way through the sentries. And that still leaves the matter of the winking. No, no no... no good," she finishes in a mumble as she continues to write in her journal.
"What if we follow the road, but stick to the forest? Try and go in quiet like. I don't envy getting myself all mucked up, but we're doomed to fail if we just walk right up, nice as you like, and start shooting. We can use the route to guide us, but also stay clear of any sentries... might just work."
Ches tears a page out of her journal and slides it over to Stump, on it is a long list of chemicals and alchemical reagents.
"Consider this half my payment, and do make sure you get it all, please. One vial of each should be sufficient, unless you think more would go well." Ches brushes her hand through her hair and adjusts her clothes in that calculated way, "I might just use up all my alchemist's acid trying to do this one silent."
[sblock="Ches' list"]acetone peroxide
ammonium nitrate
brown hair
chlorine azide
cyclotrimethylenetrinitramine
diacetyl peroxide
diamino dinitroethene
diethylene glycol dinitrate
erythirtol tetranitrate
hexametheylene triperoxide diamine
iron ore
lead
manganese heptoxide
methyl nitrate
nitroglycerin
nitromethane
night oil
orc amber
orc teeth
pentazenium
potassium picrate
rain water
raw fish bone
silver nitride
straw
tetranitromethane
turtle shell
willow bark
xylitol pentanitrate[/sblock]