kroh
First Post
I would love to playtest Microlight Modern!
What a Great name too I think a good idea would be to have two versions of the rules. The standard Microlight rules (two page PDF or the back pocket guide availlable in the lobby or through Lulu press for the low low price of...) and then a kicked up version with all the goodies in one tome (Rules, Gm's guide, Monsters, Equipment). I think a neat gimick would be to have an actual pocket guide. It could have the rules on the first two pages and then the perspective GM could use the rest of the notebook to write in his adventures or campaign ideas ( or the notebook could have an adventure inside along with the rules. Microlight 20! Back Pocket Gaming! ).
There is a lot one could do with this.
Regards,
Walt
What a Great name too I think a good idea would be to have two versions of the rules. The standard Microlight rules (two page PDF or the back pocket guide availlable in the lobby or through Lulu press for the low low price of...) and then a kicked up version with all the goodies in one tome (Rules, Gm's guide, Monsters, Equipment). I think a neat gimick would be to have an actual pocket guide. It could have the rules on the first two pages and then the perspective GM could use the rest of the notebook to write in his adventures or campaign ideas ( or the notebook could have an adventure inside along with the rules. Microlight 20! Back Pocket Gaming! ).
There is a lot one could do with this.
Regards,
Walt