gambler1650
Explorer
So we've got a few people who have a character concept in. Let's come up with the stat creation bit. I'm going to repeat this information in an e-mail to everyone where I explain how each stat benefits your character concept and which tend to be most important for the class you've chosen.
I'm going to roll for you using the 4D6 and pick best 3 rolls method, unless anyone _really_ objects to this. I will also use the Player Handbook Guidelines for 're-rolling' so no one should end up with a character that's severely underpowered. However, some characters may be on the low power end of the spectrum, and some may be on the high end. If anyone considers this an issue to be avoided, please let me know and I'll rethink this, but as I consider this much more of a shared story than a min/max campaign, I think this is a fair way to handle things and could lead to interesting characters.
What we'll do is have y'all rank the stats like so:
1 - Strength
2 - Dexterity
3 - Charisma
4 - Intelligence
5 - Constitution
6 - Wisdom
If you want a bit more randomness, you can do something like this:
1 - Strength
1 - Dexterity
2 - Constitution
2 - Wisdom
2 - Intelligence
3 - Charisma
If stats have the same number, I'll determine randomly which stat gets which value.
After this stage, we'll do skills, feats, equipment and a special element of Midnight not found in other AD&D campaigns.
I'm going to roll for you using the 4D6 and pick best 3 rolls method, unless anyone _really_ objects to this. I will also use the Player Handbook Guidelines for 're-rolling' so no one should end up with a character that's severely underpowered. However, some characters may be on the low power end of the spectrum, and some may be on the high end. If anyone considers this an issue to be avoided, please let me know and I'll rethink this, but as I consider this much more of a shared story than a min/max campaign, I think this is a fair way to handle things and could lead to interesting characters.
What we'll do is have y'all rank the stats like so:
1 - Strength
2 - Dexterity
3 - Charisma
4 - Intelligence
5 - Constitution
6 - Wisdom
If you want a bit more randomness, you can do something like this:
1 - Strength
1 - Dexterity
2 - Constitution
2 - Wisdom
2 - Intelligence
3 - Charisma
If stats have the same number, I'll determine randomly which stat gets which value.
After this stage, we'll do skills, feats, equipment and a special element of Midnight not found in other AD&D campaigns.