Khur said:Minions interact normally with temporary hp rules (that's one reason why they have 1 hp).
If a minion has its hp enhanced by some effect, is it still the case that the minion can't be hurt by effects that do damage on a miss? One could imagine that in an extreme case (where you can probably read "extreme" as "will not be a problem in practice"), you could give a minion a lot of extra hit points and turn it into a surprisingly resilient creature because of its immunity to such effects.
-Chowder