Zardnaar
Legend
I really like 5e but there are quite a few things that could be done better/differently.
Having to choose between feats and ASIs.
Tool proficiencies being for the most part flavor only but taking up the space of a skill.
The ranger :/
This is more of a personal pet peeve. Different classes getting class and subclass abilities at different levels instead of having a shared table. It feels as if each class was developed by a different person or they run out of time and outsourced it to different people without giving direct guidelines.
Edit: No primal spell list for druid and ranger.
Having to choose between feats and ASI keeps the power level own but gives you choices. Stat bump + feat didn't work so well in 3E and 4E. Neither did unifying the classes, at the very least that would imply getting rid of spellcasters tables whcih leads it wiide open to accusations of "Not D&D" since level 1-9 spells are a big thing for D&D IMHO.
Doesn't take a rocket scientis to work out why they brought them back in 5E.
My quirks are subclasses compared with other subclasses (Hunter Ranger vs Beastmaster, 4 Elements Monk vs the other 2), long and short rest classes don't play nice together, higher level play still not great, power disparity between feats, and saves not scaling very well at all.
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