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Most Missed Defunct Gaming Magazines?


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Eremite

Explorer
Pegasus by Judges Guild.

I just remember this really cool (for the time) adventure called The Black Ring set on some islands. One of the great encounters involved golems with the spellcasting abilities of magic-users and clerics, something that was radical at the time.
 

DMAndrew

First Post
I always really like Challenge. They did mostly sci-fi adventures, but also had CoC in there occasionally as well. Plot-wise, I found most of the adventures were decent enough that I could use them regardless of the system that I was running, except for the Star Wars ones (they almost all required at least one Jedi character in the group).
 

TheAuldGrump

First Post
Eremite said:
Pegasus by Judges Guild.

I just remember this really cool (for the time) adventure called The Black Ring set on some islands. One of the great encounters involved golems with the spellcasting abilities of magic-users and clerics, something that was radical at the time.

Yeah the Judges Guild Magazine went threough a bunch of name changes of the years... Dungeoneer, Dungeoneer's Journal, pegasus... I think there was one more but I don't remember it.

Challenge was another one I had forgotten. Not bad 'tall 'tall. I still miss GDW.

The Auld Grump
 
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TheEldereye

First Post
The General. It was published to support Avalon Hill Board Games - it was great with variant rules, new counters, replays. Excellent magazine. When they went out of business in the late 1990's I bought up a ton from them for $1 a piece. I'll have to 2nd the mention of Star Wars Gamer - it had some excellent stuff, we had a great time with the Bespin adventure as a follow up to the old d6 Tatooine Manhunt adventure.
 

Psion

Adventurer
Traveller's Digest / MegaTraveller journal.

No mag for any game that I have owned was as cover-to-cover useful.
 

The_Gunslinger658

First Post
Hi ya-

I miss THE DRAGON too, the new version is just sterile and lacks any spark of life.
The old white dwarf rocked, I used to love the fiend factory and the waird D&D adventures they used to publish.

Yes I remember the old General, some great Advanced Squad Leader scenario's appeared in those pages. I still play ASL, a fantastic tactical wargame indeed.

Scott
 
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HiLiphNY

Explorer
The Adventurers Club


This was a quarterly rag for the Champions players out there - it was absolutely fabulous, but was often never published on time. . .sound familliar?
 

grodog

Hero
The Dragon, Different Worlds (to buy your favorite back issues, see our site in my .sig), White Wolf, Arcane, and Polyhedron to a lesser extend: I really liked the general-interest gaming magazines the most....
 

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