SatanasOz
Explorer
I don't dig the argument about the wizard and hit & run. Where is the difference between the wiz getting into melee & fizzing and being glued to the ground for that vs. him taking two steps back?
Wizards shouldn't be in melee because their AC and HP suck. Such a behaviour should hold repercussions. The other guy strikes back.But he can do so either way. In 3e, he strikes the Wizard conveniently glued next to hin, now he pursues him with 2 small steps and whacks him over the head.
My point being: Split movement doesn't give you "more" of it. The only way of staying clear of melee is to be at least a whole move away from any enemy. Or in other words: staying clear of melee yourself.
Wizards shouldn't be in melee because their AC and HP suck. Such a behaviour should hold repercussions. The other guy strikes back.But he can do so either way. In 3e, he strikes the Wizard conveniently glued next to hin, now he pursues him with 2 small steps and whacks him over the head.
My point being: Split movement doesn't give you "more" of it. The only way of staying clear of melee is to be at least a whole move away from any enemy. Or in other words: staying clear of melee yourself.
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