MonkeezOnFire
Adventurer
Extra movement required to move while blind is a simple and easy to remember rule so it's pretty good, but it sits a bit off with me. While running at full speed blind is dangerous, there's nothing physically stopping you from doing so. So I would suggest a slightly more complex rule:
While blind if you attempt to move beyond half your speed make an acrobatics check. If you succeed carry on, but if you fail you fall prone. The DC could be equal to 10 + 2 for every square you attempt to move beyond half your speed.
While blind if you attempt to move beyond half your speed make an acrobatics check. If you succeed carry on, but if you fail you fall prone. The DC could be equal to 10 + 2 for every square you attempt to move beyond half your speed.