The sun rises slowly into the green tinted clouds on your first full day out of the Crunchy Desert. The night before passed quickly and uneventfully and now, as your group breaks camp, you must plan your next move.
The map you possess offers few clues to the lands beyond. Ahead the flat dusty plain beckons, unbroken save for a few stands of short, brown scrub grass. And though it is spring, the day already promises to be hot.
You and your comrades had precious time to get acquainted during the ordeal in the desert, and now you must trust these relative strangers as you explore this new, strange land.
(ML note: You are presently in Hex 15.04 on the region map, which is here. The scale is 1 hex =5 miles. It is early morning. Introduce yourselves, plan a course of action. If you wish simply choose the next hex you wish to go or plot a course through multiple ones, just give me the coordinates.
For the game's sake, the map you have is considered group property, obtained by yourselves before you left.)
The map you possess offers few clues to the lands beyond. Ahead the flat dusty plain beckons, unbroken save for a few stands of short, brown scrub grass. And though it is spring, the day already promises to be hot.
You and your comrades had precious time to get acquainted during the ordeal in the desert, and now you must trust these relative strangers as you explore this new, strange land.
(ML note: You are presently in Hex 15.04 on the region map, which is here. The scale is 1 hex =5 miles. It is early morning. Introduce yourselves, plan a course of action. If you wish simply choose the next hex you wish to go or plot a course through multiple ones, just give me the coordinates.
For the game's sake, the map you have is considered group property, obtained by yourselves before you left.)
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