Tables in World Creation, the Easy way!
Personally I recently made a complaint to a friend of mine, putting out a document on his website about world building, some general suggestions. I found that this approach have been seen more often, and having build many worlds, and settings for my own games (12 settings, and 14 different worlds (two are composed of crosses of my own and existing settings like DL)) I found that it is almost an endless task doing it, a well structured book with lots of (not endlessly long tables, but many!) tables is a real good foundation, it have to of course be designed so it works for both FR or more magic, or gritty no magic, as well as if someone want to construct hell, well go ahead. It needs a solid guide to each step (using both methods of world creation I suppose... personally I am a outside in persona).
Tables are easy for people especially beginners to work with, doesn't mean they shyould be constructed to primary produce random worlds (in fact, I advice against the silly on 20 reroll twice stuff!). A table is an easy overview of what there is, catagoried, then you can pick, through own desire or a suggested amount of the table, so you have something done! Whoa I have a country here to here, whgat government does it have? hmm Table 9-1B have different type to choice, from heh mageocrazy sounds nice! now let me see next I need to figure out something about population table 10-4... ahh there I was a Few Larrge city structure! and that means X things.
The very fictional example shows how easy and fast it would b, of course there will always be a lot of work attached, but it easy it a lot fo GMs if they don't have to go research 20 different forms of rulerships or take them out of a descriptive text, a table makes every item equally important, and set a focus at the task just aat hand.
Someone putting a very table with description book on world creation is surely to have me as a buyer, world creation is not just for the elite, it is fun for the whole family, it just lacks prober tools at the moment.