My groups uses a map and mini's every session, well, except the ones that are combat-free exercises in vaguely fantasy-themed, absurdist amatuer theatre...
You can probably tell that for us, combining mini's with a lot of roleplaying isn't an issue.
That said, I can see the problem some folks have with the, err, peculiar tactical wargame that is such a part of D&D. The big disconnect I see is between the cinematic derring-do that some players try to visualize, and the strange, jargon-laden dance-of-no-AoO's in the universe where Planck space = 5 ft. that D&D combat usually is.
(Kudos to my friend Paul for the Planck space line...)
You can probably tell that for us, combining mini's with a lot of roleplaying isn't an issue.
That said, I can see the problem some folks have with the, err, peculiar tactical wargame that is such a part of D&D. The big disconnect I see is between the cinematic derring-do that some players try to visualize, and the strange, jargon-laden dance-of-no-AoO's in the universe where Planck space = 5 ft. that D&D combat usually is.
(Kudos to my friend Paul for the Planck space line...)