Neat. I've been playing with a fantasy RPG concept that is similar in that all the attributes and skills are essentially additive and "modular", without classes, but it doesn't have the career-based background concept. I think that works quite well for Modern or Future settings.
Concept attached FYI. I haven't spent a lot of time on it recently, as I've been working on my OSR clone (and work, and day-today life, etc).
In all the best ways, too, I might add. The Lifepath system greatly inspired me when I was developing my own RPG.This also greatly resembles Burning Wheel, as well.
I can't really look at it given that I plan to publish this - I don't want to accidentally rip off your game, and the best way to ensure that is not to have seen it.