BigVanVader
First Post
So, I'm wanting to run some D&D, but I'm really, really tired of the standard fantasy business, or what I call "Tolkien Fantasy". I like Orcs, I like Elves, I like Giants and I like magic, but I'm tired of castles and stuff. So what I would like to do, is bump things up on the timescale and make things more Napoleonic. You know, so you'd have rows of musketeers taking shots at a hill giant, whose mountain they need for the war effort. That visual is really cool to me.
But, what all would I have to change to make that a possibility? The reason I like muskets are, because they're very powerful weapons in regards to the "old world", but they're slow enough that other weapons are still important. So, as D&D adventurers, their swords and axes and other weapons would still be relevant.
One thing I'm wondering is, I really want to make armor more rare, but would that screw things over for people? You didn't see armies running around in plate mail much as guns became more and more prevalent, but if someone plays a Paladin or a Fighter or something, will they get shafted if they can't get anything better than heavy amounts of clothing?
But, what all would I have to change to make that a possibility? The reason I like muskets are, because they're very powerful weapons in regards to the "old world", but they're slow enough that other weapons are still important. So, as D&D adventurers, their swords and axes and other weapons would still be relevant.
One thing I'm wondering is, I really want to make armor more rare, but would that screw things over for people? You didn't see armies running around in plate mail much as guns became more and more prevalent, but if someone plays a Paladin or a Fighter or something, will they get shafted if they can't get anything better than heavy amounts of clothing?