Balesir
Adventurer
"She gets hit for 3 hp"
Not only is it simple and quick, it does not force any particular vision of what happened onto the players. The first one, for example, would cause some askance looks among my usual group (we have 3 archers - among the players, not the characters) and assignment to "luck" might not fit with the player of Elspeth's character vision.
If anyone is going to narrate what a particular hp loss means when we play, it's the player of the character losing hit points. The only limitations on how they do this are the rules - i.e. they know how many hps they lost and at zero remaining they narrate hitting the floor!
Not only is it simple and quick, it does not force any particular vision of what happened onto the players. The first one, for example, would cause some askance looks among my usual group (we have 3 archers - among the players, not the characters) and assignment to "luck" might not fit with the player of Elspeth's character vision.
If anyone is going to narrate what a particular hp loss means when we play, it's the player of the character losing hit points. The only limitations on how they do this are the rules - i.e. they know how many hps they lost and at zero remaining they narrate hitting the floor!