One of my fellow players from my regular D&D 5e group is going to DM us through some hardcore dungeon crawl mini-campaign, something like the 5e equivalent of the Temple of Elemental Evil (which by my admittedly limited understanding was the hardest of hardcore dungeons back in the day). Now I probably should have prefaced all this by noting that I'm still pretty new to D&D both as a game and a setting, as I've been playing in this regular campaign for only about the past eight or nine months (although I've been trying to bone up via character build guides, SCAG and the Forgotten Realms wiki). Anyway, I've gotten really into building characters and I've developed a particular interest in gishes, and our DM told us to build 14th-level characters for this, so I've put something together accordingly. I was wondering if any of you with more experience at this sort of thing could look it over to A) see if there's any way I could improve without radically altering the character concept, and B) make sure I didn't make any gross errors or do anything illegal. FWIW, the DM did give me permission to ignore the "one-handed weapons only" clause of Hex Warrior, so the sheet reflects that and is not an accident or error.
Attachments
Last edited: