H1 Keep on the Shadowfell
Encounter #16 Area 6: Hidden Armoury
Round #1.
Grey- Still can't see the Zombies. Magic Missile Z1; Miss. Shift back.
Winstanley- Positioning Strike Z2; Hit 9 damage (16 HP bloodied) & Pushed back away from Phrenic.
Z1- Slam Phrenic; Hit 12 damage (1 HP bloodied).
Z2- Move. Slam Phrenic; Hit 8 damage (-7 HP dying).
Z3- Slam Dirty; Miss.
Z4- Slam Dirty; Miss.
Dirty- Cleave Z3; Miss. 2nd Wind (27 HP). Action Point. Cleave Z3; Crit 16 damage- DEAD & Z4; 3 damage (34 HP) & Marked.
Kaspard- Move. Turn Undead Z1-2&4; Hit all Z2; Hit 11 Radiant damage +5 (Vulnerable) = 16 damage- DEAD & Z1; Hit 11 Radiant damage +5 (Vulnerable) = 16 damage (24 HP) & Z4; Hit 11 Radiant damage +5 (Vulnerable) = 16 damage (18 HP) & all Pushed back and Immobilised. Healing Word +7 HP Phrenic (14 HP bloodied).
Phrenic- Stand. Inspiring Word +3 HP Self (24 HP). Spot the Zombies through the wall. Charge Z1; Hit 12 damage (12 HP bloodied).
Time to play 9 minutes.
End of Round-
Good Guys
Dirty Biskit, Male Dwarven Fighter 2 (HP27/37)
Kaspard, Female Half-Elf Cleric of Bahamut 2 (HP31)
Winstanley Portico, Male Halfling Rogue 2 (HP30)
Grey Morlock, Male Human Wizard 2 (HP27)
Phrenic, Male Tiefling Warlord 2 (HP14/29)
Bad Guys 500XP Level 1 Encounter.
Zombie Level 2 Brute [Z] (x4) (HP12/40 & 18/40) 2 DEAD
Action Points 1 Total 1
Daily Powers 0 Total 0
Healing Surges 2 Total 2
2nd Winds 1 Total 1
Crits 1 Total 1
PCs Ko'd 1 Total 1
Bad Guys Action Points 0 Total 0
Bad Guys Crits 0 Total 0
Comment: Soon be over, I hope- this is grind then?
But hey, I dropped Phrenic again...
Encounter #16 Area 6: Hidden Armoury
Round #1.
Grey- Still can't see the Zombies. Magic Missile Z1; Miss. Shift back.
Winstanley- Positioning Strike Z2; Hit 9 damage (16 HP bloodied) & Pushed back away from Phrenic.
Z1- Slam Phrenic; Hit 12 damage (1 HP bloodied).
Z2- Move. Slam Phrenic; Hit 8 damage (-7 HP dying).
Z3- Slam Dirty; Miss.
Z4- Slam Dirty; Miss.
Dirty- Cleave Z3; Miss. 2nd Wind (27 HP). Action Point. Cleave Z3; Crit 16 damage- DEAD & Z4; 3 damage (34 HP) & Marked.
Kaspard- Move. Turn Undead Z1-2&4; Hit all Z2; Hit 11 Radiant damage +5 (Vulnerable) = 16 damage- DEAD & Z1; Hit 11 Radiant damage +5 (Vulnerable) = 16 damage (24 HP) & Z4; Hit 11 Radiant damage +5 (Vulnerable) = 16 damage (18 HP) & all Pushed back and Immobilised. Healing Word +7 HP Phrenic (14 HP bloodied).
Phrenic- Stand. Inspiring Word +3 HP Self (24 HP). Spot the Zombies through the wall. Charge Z1; Hit 12 damage (12 HP bloodied).
Time to play 9 minutes.
End of Round-
Good Guys
Dirty Biskit, Male Dwarven Fighter 2 (HP27/37)
Kaspard, Female Half-Elf Cleric of Bahamut 2 (HP31)
Winstanley Portico, Male Halfling Rogue 2 (HP30)
Grey Morlock, Male Human Wizard 2 (HP27)
Phrenic, Male Tiefling Warlord 2 (HP14/29)
Bad Guys 500XP Level 1 Encounter.
Zombie Level 2 Brute [Z] (x4) (HP12/40 & 18/40) 2 DEAD
Action Points 1 Total 1
Daily Powers 0 Total 0
Healing Surges 2 Total 2
2nd Winds 1 Total 1
Crits 1 Total 1
PCs Ko'd 1 Total 1
Bad Guys Action Points 0 Total 0
Bad Guys Crits 0 Total 0
Comment: Soon be over, I hope- this is grind then?
But hey, I dropped Phrenic again...