I typically land in the defender/leader role in my 4e campaigns, but I'm feeling like changing it up this time and making a striker of some sort. However, I am having trouble deciding what to play.
While all options are open for review, I would like to stay away from the ranger. Only because I have seen that class played to death, and I am somewhat bored by it. I do tend to gravitate towards magic or divine classes more often than not, as I typically enjoy them more than straight martial characters.
The party size is rather small (more than likely 2-3 members). I'm trying to reach out for ideas for either vanilla/hybrid/multiclass builds that either you have played, have seen played, or just look like an all around fun class to play. So long as it is an effective damage dealing machine.
While all options are open for review, I would like to stay away from the ranger. Only because I have seen that class played to death, and I am somewhat bored by it. I do tend to gravitate towards magic or divine classes more often than not, as I typically enjoy them more than straight martial characters.
The party size is rather small (more than likely 2-3 members). I'm trying to reach out for ideas for either vanilla/hybrid/multiclass builds that either you have played, have seen played, or just look like an all around fun class to play. So long as it is an effective damage dealing machine.