This post created a strange disconnect for me.
Would any DM really restrict NON-player characters to only 1st level? That even your 15th level PCs can only face 1st level opponents on the grounds that it wouldn't be fair to give anybody unearned levels? Unless they'd somehow survived a previous encounter with these PCs, and even then they would only get the XPs from their PC fight, because we can't give them free XPs from stuff they didn't do 'on camera'.
I've never even heard of this possibility; I just made it up now. And yet, this is the reasoning behind forcing replacement PCs to be 1st level no matter the level of the party.
Huh?
I'll reiterate what I posted above: npcs and pcs work by different rules. They always have and they should continue to do so. The point of agreement I have with the "Npcs start at first level" is that, yes, npcs
did start at first level, but unlike pcs, they did so off-camera.
If you accept the possibility that people in the game world exist even when the PCs aren't looking directly at them(!) and continue to live their lives and earn XPs even when 'off camera', then this also applies to the new guys, who weren't PCs when the party was being played for 15 levels. Now that the party need a replacement, those 'off camera' XPs don't just evaporate!
Except pcs-to-be don't earn xps off camera. In fact, most npcs
are first level. The ones who aren't have histories- "this army captain is a veteran because he has done x, y and z and been involved in conflicts 1, 2 and 3." But that 60 year old shopkeeper, the 40 years old serving drinks, the guy the party buys rope and spikes from, the halflings selling tacos, the typical door guard, most bandits, etc- all of them are 1st level. Above first level is the
exception, not the norm.
The world doesn't consist solely of 1st level people, or people who are 1st level only while the party looks for a replacement and then revert to their usual levels when the party aren't recruiting.
It is an unnecessary absurdity to only have 1st level people available to recruit in a world full of people with varying degrees of experience, and it would be totally surreal to have a game world that only had 1st level people in it apart from the PCs.
Of course. But when it comes to recruiting, if you want someone above 1st level, unless it is a pc that someone has already played, that character is an npc- and probably a very specific one that I already know about. In my campaign there is only one city that remains as a bastion of civilization after an overwhelming assault destroyed civilization some 48 years ago. There are virtually no npcs above 5th level. There simply is no high-level cleric or wizard for the party to recruit.
Here's another thing. How exactly is it that you think a party can tell by looking what level the new guy is? Does he have some kind of green glow around his head if he's high enough level? Does he carry a sign? Is the whole concept of "level" an in-game thing? Sure, you can spar or demand that the new guy cast his best spell. But that's not always a sure indicator of anything.
I'd also point out the long tradition in the real world of apprentices, youths and less skilled people working alongside more savvy individuals, learning from them and earning their stripes. ES@1 models this perfectly.