The file you sent me was corrupt. At least Winzip couldn't make heads or tails of it. But it is the one updated with my suggestions, right? I can't seem to locate it right now.
One thing I'm not sure about is the high magic definition, and that is whether random variables should be doubled. Does the fixed portion of random damage get doubled too? I mean, if a magic missile does 2-5 hp damage, does it do 4-10 when doubled ((1 + d4) x 2) or 3-9? (1 +(d4 x 2)) If the former, it seems odd that a spell that did (say) 8+1d2 hp damage would be doubled, when a spell that did a flat 10 hp damage would not be affected.
Also, even though it was my idea, the complexity of the high magic property is probably unnecessary. Especially those bits about +2 and +2. The information per word is a little low.
How about (and I'm just tossing around ideas);
High Magic Field: The plane has a particularly potent magic field or connection with magical powers. All spells have range, duration and hit point effects doubled. The property could be modified by selecting the group(s) of spells that the high magic field affects, for example only arcane spells from the School of Necromancy are affected.
Would we need a definition of "hit point effects" ? By doubling of hit point effects I mean that if the spell does hit point damage, the damage is doubled. If it cures hit points, the amount cured is doubled. If it summons creatures, the creature has double hit points. Animated dead have double normal hit points.
What else? Let's see; I was wondering about the difference between a space and a dimension. They are for all intents and purposes the same, aren't they? (One is infinite, the other is practically infinite).
Pseudo-planes; "half-way between mortal planes and outsider planes." What does that mean? More apropos would be that pseudo-planes do not fit neatly into the other categories.
Somewhere there should be a mention that borders are of multiple types; they can be a particular point in space (a gate or portal); they can be a line (the shore of a sea, the edge of a cliff), they can be a 2-imensional plane (the vault of the sky, beyond which is heaven, or the deepest layer of the underdark), and may or may not be cyclic; passable only at specified times or seasons.
Anyway- try and send me the updated version again, and hopefully it'll go through this time.
Cheers,