Horwath
Legend
Instead of inspiration giving instant advantage/negating disadvantage, let's keep those two mechanics where they belong.
Instead, you get to roll a d6 after you see your d20 roll for attacks, saves or checks or to any your DCs for one usage(this is before rolling saves vs your effects)
you have a number of inspiration points equal to your proficiency bonus.
They recharge at long rest and you also regain one point when you critically hit or get critted.
Lucky feat:
your inspiration pool is 2×proficiency bonus.
Why d6? Because I hate d4.
Instead, you get to roll a d6 after you see your d20 roll for attacks, saves or checks or to any your DCs for one usage(this is before rolling saves vs your effects)
you have a number of inspiration points equal to your proficiency bonus.
They recharge at long rest and you also regain one point when you critically hit or get critted.
Lucky feat:
your inspiration pool is 2×proficiency bonus.
Why d6? Because I hate d4.