Aussiegamer
First Post
http://www.d20projects.com/forum/viewtopic.php?p=1428#1428
Well once again I ask for comments, wonders if he'll get any this time.
Well once again I ask for comments, wonders if he'll get any this time.
Khorod said:Are you asking for comments about the post on Initiative? That's the sort of thing you might as well double-post here for comments. Or perhaps House Rules.
In any case, Weapon Speeds are a bad idea in d20, as per Sean K Reynolds'* explanation some years back.
Knowledge[tactics] really isn't a skill about the ins and outs of sword-swings. That 'skill' is properly represented by your BAB.
However, I might consider granting synergy from Know[tactics], Concentration, and Sleight of Hand.
[/QUOTE]Other thoughts on that line including adding an intiative bonuses to those with many attacks, or (in a lower-magic game) the Conan rule of adding your Reflex to Initiative (making them the same in absence of specific initiative modifiers).
* http://www.seankreynolds.com/rpgfiles/rants/weaponspeeds.html