Crothian
First Post
Reynard said:As with many versions of this kind of advice, it is one thing to suggest but another thing entirely to sell players on it. I can't imagine a more difficult "sell" with my group than "Okay, we're going to play 3.5 because it is a solid game system, but we're going to play it without multiclassing or PrCs, with racial class/level limits and with a focus on adventure for adventure's sake."
I am not saying there aren't people out there who wouldn't leap on that pitch. I just don't know any of them. Even those gamers I know who like the 'old school' feel in their adventures want the full options list for their PCs.
Pull a con job on them. Instead of disallowing multi classing, create training roles that make ith harder to multi class then single class. Add in rewards for people that stick to one class and create cool options that have requirements like Bard level 12. If you make it colorful and seem cool you can fool your players into doing what you want.