Not sure what MIC means. I can ask about the infinite scrollcase, but I bet he will say it doesn't exist. His Ebberon must be post holocaust or something since there seems to be no magic items beyond level 0-2 scrolls with level 2 scrolls restricted to nobles. Not sure about potions. There has to be at least healing potions since one of the group clerics used one on himself last session. As for a bag of holding I guess I'd have to get to Greyhawk or whatever the forgotten realm's world is called to get one.
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Currently my character is level 2, about 700 experience from being level 3. He is a warforged wizard and as for stats he has:
8 Str | 14 Dex | 18 Con | 18 Int | 8 Wis | 10 Cha
For starting equipment you have to start with what is in the package thing under each class. I went with mainly the elven wizard's starting equipment but did a bit of the gnome since a light crossbow has a longer range then a short bow. So my char has to carry around food, water and a bed roll though he doesn't eat or drink and I assume the bedroll is useless since I assume he could sit and meditate for 8 hours to rest, similar to what elves can do. And he is close to being heavily encumbered since gold does have weight also.
No idea what part of the city of Sharn my character is based on. I guess lower down, maybe the cogs or above. I've no real idea since the group seems to move around a lot during an adventure.
It seems very restrictive and I"m about 50/50 about continuing in the group or quitting. Maybe trying to find a pathfinder group instead.
I bet if I choose a bat familiar he'd say I'd have to go to ravenloft or the plane of shadow to get one. And for a hawk I'd have to go to the plane of air or the forgotten worlds world to get one.
If I did continue I was thinking of taking a level in monk, assuming monks exist in his ebberon. Then I could throw the quarterstaff in the trash since his bare fists would do the same damage and that would be less weight he'd have to carry around.
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Currently my character is level 2, about 700 experience from being level 3. He is a warforged wizard and as for stats he has:
8 Str | 14 Dex | 18 Con | 18 Int | 8 Wis | 10 Cha
For starting equipment you have to start with what is in the package thing under each class. I went with mainly the elven wizard's starting equipment but did a bit of the gnome since a light crossbow has a longer range then a short bow. So my char has to carry around food, water and a bed roll though he doesn't eat or drink and I assume the bedroll is useless since I assume he could sit and meditate for 8 hours to rest, similar to what elves can do. And he is close to being heavily encumbered since gold does have weight also.
No idea what part of the city of Sharn my character is based on. I guess lower down, maybe the cogs or above. I've no real idea since the group seems to move around a lot during an adventure.
It seems very restrictive and I"m about 50/50 about continuing in the group or quitting. Maybe trying to find a pathfinder group instead.
I bet if I choose a bat familiar he'd say I'd have to go to ravenloft or the plane of shadow to get one. And for a hawk I'd have to go to the plane of air or the forgotten worlds world to get one.
If I did continue I was thinking of taking a level in monk, assuming monks exist in his ebberon. Then I could throw the quarterstaff in the trash since his bare fists would do the same damage and that would be less weight he'd have to carry around.
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