kitcik
Adventurer
I don't like only having 6 rounds. I am playing a TWF/Flurry of Blows Monk who also has a reach weapon. Being able to build up with AoO's and lessen the penalties of my later attacks for an entire encounter with many different enemies seems better to me.
Then again maybe I'm missing something.
1 minute is 10 rounds.
But I should have given a caveat. Law Devotion is strictly better IF you play a low amount of encounters per day (or if you can get some turn undead uses). Otherwise, maybe not.