Werebat
Explorer
Every now and then this thread comes up, but I'd like to read some more opinions for my own reasons.
With the dawn of a new edition, most of us have at least some "obsolete" books in our collection. If you're like me, most of these end up in storage, but a select few remain in your active bookshelf.
Which "obsolete" books do you still get use out of?
I'll start with 2nd Edition's "Monster Mythology". This softcover "splatbook" presented pantheons and gods for many creatures in the D&D game, from traditional humanoids like orcs, goblinoids, and kobolds to more exotic sentients like mind flayers, hags, and selkies. A fair amount of "crunch" is salvageable (or at least adaptable) in newer editions of the game, but the real treasure here is the "fluff" -- insight into the methods and motives of a species' deities can give great insight into what makes them tick, as well as prove fertile ground for ideas concerning adventures, dungeon dressing, and more.
With the dawn of a new edition, most of us have at least some "obsolete" books in our collection. If you're like me, most of these end up in storage, but a select few remain in your active bookshelf.
Which "obsolete" books do you still get use out of?
I'll start with 2nd Edition's "Monster Mythology". This softcover "splatbook" presented pantheons and gods for many creatures in the D&D game, from traditional humanoids like orcs, goblinoids, and kobolds to more exotic sentients like mind flayers, hags, and selkies. A fair amount of "crunch" is salvageable (or at least adaptable) in newer editions of the game, but the real treasure here is the "fluff" -- insight into the methods and motives of a species' deities can give great insight into what makes them tick, as well as prove fertile ground for ideas concerning adventures, dungeon dressing, and more.