L
lowkey13
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and that's before talking about non-standard PC races, like gold dragons.
So one more thing I forgot to mention while including my list about the dangers of extrapolating 1e to 5e is, perhaps, the most common; the fallibility of memory.
This is a side issue that often comes up when researching the history of the game; for example, when you're looking at original source documents from the 1970s and into the 1980s, you often deal with the issue that source material that contradict what people later describe to be the case. One easy example is the likely impact of Leonard Patt's game (based on Tolkein) on Chainmail. People forget, memories lie.
Heck, I know that from personal experience. I used to swear, up and down (pre-internet), that the first D&D module I played was B3 (The Lost City) with Zargon, and I know, I just know that I have memories of that.
But they weren't real. B3 was published in 1982, years after my first game. I had conflated the memory of my first game with playing B3, and I only realized that after I once looking up the date of publication and realized I was wrong.
I happen to recall a bit about 1e since that was my preferred ruleset until about, oh, three years ago. But the desire to bring aspects of play from the past on to 5e is not necessarily a desire to bring the actual past, but a desire to bring the remembered past, which may not always be the same thing.