delericho
Legend
I said true false, but it's not quite absolute.
The one exception is if it becomes clear that I've screwed up somewhere along the line and that that mistake is going to have major undesirable consequences (that is, the death of a PC, or even a TPK). The most recent example I can think of was when running "Shackled City" about 20 years ago, I messed up one encounter by accidentally using the Storm Giant stats in place of the Stone Giant stats. We ended up stopping that encounter and having a do-over.
But I won't make adjustments to increase fun, or because an encounter is "too easy" - in both those cases, I'll let is slide, as there's always another encounter.
(I should note, incidentally, that many of my encounters have built in changes - the enemy get reinforced after 2 rounds, or whatever. But since that's pre-planned, I don't think it's quite the same thing!)
Edit: I just realised I'd read the question backwards. Should have voted "false"!
The one exception is if it becomes clear that I've screwed up somewhere along the line and that that mistake is going to have major undesirable consequences (that is, the death of a PC, or even a TPK). The most recent example I can think of was when running "Shackled City" about 20 years ago, I messed up one encounter by accidentally using the Storm Giant stats in place of the Stone Giant stats. We ended up stopping that encounter and having a do-over.
But I won't make adjustments to increase fun, or because an encounter is "too easy" - in both those cases, I'll let is slide, as there's always another encounter.
(I should note, incidentally, that many of my encounters have built in changes - the enemy get reinforced after 2 rounds, or whatever. But since that's pre-planned, I don't think it's quite the same thing!)
Edit: I just realised I'd read the question backwards. Should have voted "false"!
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