I'm reading through the game to date to help me with my background. Here's the crunch:
[sblock=Human Ardent 3]
====== Created Using Wizards of the Coast D&D Character Builder ======
Ardent, level 3
Human, Ardent
Ardent Mantle: Mantle of Clarity
FINAL ABILITY SCORES
Str 10, Con 12, Dex 12, Int 8, Wis 16, Cha 18.
STARTING ABILITY SCORES
Str 10, Con 12, Dex 12, Int 8, Wis 16, Cha 16.
AC: 18 Fort: 14 Reflex: 14 Will: 17
HP: 34 Surges: 8 Surge Value: 8
TRAINED SKILLS
Insight +9, Endurance +7, Streetwise +10, Athletics +6, Diplomacy +10
UNTRAINED SKILLS
Acrobatics +2, Arcana, Bluff +5, Dungeoneering +4, Heal +4, History, Intimidate +5, Nature +4, Perception +4, Religion, Stealth +2, Thievery +2
FEATS
Human: Weapon Proficiency (Bola)
Level 1: Weapon Expertise (Flail)
Level 2: Distant Advantage
POWERS
Ardent at-will 1: Focusing Strike
Ardent at-will 1: Energizing Strike
Bonus At-Will Power: Psionic Shield
Ardent daily 1: Implanted Suggestion
Ardent utility 2: Dimension Swap
Ardent at-will 3: Prescient Strike
ITEMS
Distance Bola +1, Eladrin Chainmail +1, Lucky Charm +1, Feyleaf Sandals (heroic tier), Adventurer's Kit, Climber's Kit
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[/sblock]
Edit: The background I'm working towards at the moment is a P.I. out of Baldur's Gate. He may have run afoul of the Cowled Wizards after uncovering evidence that the theif he tracked to Athkatla may have been working on a commision from them...