[OOC] A Paid Trip to Spellhold

BarrelRider

First Post
I'm really fine either way, so I'll build him as a bard. I don't think the concept needs to change much. He'll just be a bit better at telling stories, and bit less adept at theft. For the grifter idea, the bard might actually work a lot better. He sees himself as an actor, he just does the long con as a way of making money from his acting skills.
 

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Theroc

First Post
To those concerned about Controller ability, does Issia's power choice dabble enough in controller? I mean, I'd rather not change too much, but I can if we really NEED it.
 


CaBaNa

First Post
Here is Thurinar, Elf Seeker, enemy of Xoriat, and Daelkyr. I'm happy with both of the character builds, because I'd like to use the whip, but I LOVE playing controllers.

So I'd prefer to play the brand new controller if possible.

What do you think?

====== Created Using Wizards of the Coast D&D Character Builder ======
Thurinar, level 1
Elf, Seeker
Seeker's Bond: Bloodbond
Background: Occupation - Foe Killer (Dungeoneering class skill)

FINAL ABILITY SCORES
Str 8, Con 11, Dex 16, Int 10, Wis 20, Cha 10.

STARTING ABILITY SCORES
Str 8, Con 11, Dex 14, Int 10, Wis 18, Cha 10.


AC: 15 Fort: 10 Reflex: 14 Will: 16
HP: 23 Surges: 7 Surge Value: 5

TRAINED SKILLS
Nature +12, Insight +10, Dungeoneering +10, Perception +12

UNTRAINED SKILLS
Acrobatics +3, Arcana, Bluff, Diplomacy, Endurance, Heal +5, History, Intimidate, Religion, Stealth +3, Streetwise, Thievery +3, Athletics -1

FEATS
Level 1: Weapon Proficiency (Greatbow)

POWERS
Seeker at-will 1: Elemental Spirits
Seeker at-will 1: Stinging Swarm
Seeker encounter 1: Flickering Arrow
Seeker daily 1: Storm of Spirit Shards

ITEMS
Greatbow, Leather Armor
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
 

CaBaNa

First Post
I updated the other character to help cover role issues as well.

So here they are D and Thurinar, a Fighter/Cleric, or the new Primal Controller.

I'm really excited to play either, but am leaning toward Thurinar, because I like playing controllers that much. However now that D is partially a cleric, I'm very excited to play him, as I like playing leaders quite a bit as well!

He kept the whip, and combat talent, but switched out some powers for healing help.

====== Created Using Wizards of the Coast D&D Character Builder ======
D, level 1
Human, Cleric|Fighter
Hybrid Talent: Fighter Combat Talent
Fighter Combat Talent: Tempest Technique

FINAL ABILITY SCORES
Str 18, Con 11, Dex 13, Int 10, Wis 16, Cha 8.

STARTING ABILITY SCORES
Str 16, Con 11, Dex 13, Int 10, Wis 16, Cha 8.


AC: 17 Fort: 16 Reflex: 13 Will: 15
HP: 24 Surges: 8 Surge Value: 6

TRAINED SKILLS
Insight +8, Heal +8, Endurance +4, Athletics +8

UNTRAINED SKILLS
Acrobatics, Arcana, Bluff -1, Diplomacy -1, Dungeoneering +3, History, Intimidate -1, Nature +3, Perception +3, Religion, Stealth, Streetwise -1, Thievery

FEATS
Human: Hybrid Talent
Level 1: Whip Training

POWERS
Bonus At-Will Power: Dual Strike
Hybrid Cleric at-will 1: Righteous Brand
Hybrid Fighter at-will 1: Knockdown Assault
Hybrid encounter 1: Healing Strike
Hybrid daily 1: Beacon of Hope

ITEMS
Whip, Chainmail, Longsword
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
 

Voda Vosa

First Post
Looks to me that you want to play that elf. so elf it is. Nice character production Cabana, heh, now you have to write a background for him!

Keia, I'm still waiting on your decision .
 

Walking Dad

First Post
Seeker is out :confused: ?!?

Maybe we should just play and worry later. Shame we have no rogue, as my at-will makes a zone that gives CA against enemies in it...
 

Keia

I aim to misbehave
I love bards . . . and could easily and happily be a half-elven bard for the healing goodness . . . just let me know . . . I think I have one built around here somewhere already too :)

Keia
 

Voda Vosa

First Post
BarrelRider is already playing a bard, so if you want to go with another one, you two might come with a linked background.
 

Theroc

First Post
I'm starting to get confused, so I'll just assume Issia's power selection is a decent combination of damage and control and stick her in the RG.
 

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