Maerdwyn: Let's go with your first option (see #220). Bardic Music as an entry ability [5 CP] that has a number of options if the character has sufficient ranks in a perform skill. Additional uses per day can be purchased as progressions [+3 CP]. Perhaps also, increases to the bonuses/targets (normall gained through leveling) can be purchased also as progressions [+3 CP]. For example, Inspire Courage gives a +1 bonus. Inspire Courage II [+3 CP] gives a +2 bonus.
So, Bardic Music [5 CP], 2/day [+3 CP], 3/day [+3 CP], etc.
* Inspire Courage progression: +1 to bonus per progression [+3 CP]. Max +4.
* Inspire Greatness progression: +1 target per progression [+3 CP].
Not sure how to handle the 'Bard Level' aspect of Suggestion (although its not really a problem for the moment).
Given that the character can choose between effects, this model does offer quite a lot of versitility. But the skill ranks restrictions and improvement costs tend to balance that. I've also found that Bardic music tends to benefit others in the group more than the bard themselves.
As you mentioned, Fredar will need to find some in narrative means to gain Bardic Music.