the Jester
Legend
Looking for opinions here.
DMs of 5e- If a wizard has a way to artificially age a creature, would you think that method could shorten the 120 days time required for a clone spell to mature?
For reference, a clone is described as "an inert duplicate of a living, Medium creature"; the aging spell in question has the following relevant text: "Make a melee spell attack against a creature in range. If you hit, the target ages 10d4 years, gaining one level of exhaustion in the process.
If you maintain concentration on this spell for the entire duration, its effects become permanent.
The aging can be reversed by a lesser restoration cast within 24 hours or a greater restoration cast within 1 week."
DMs of 5e- If a wizard has a way to artificially age a creature, would you think that method could shorten the 120 days time required for a clone spell to mature?
For reference, a clone is described as "an inert duplicate of a living, Medium creature"; the aging spell in question has the following relevant text: "Make a melee spell attack against a creature in range. If you hit, the target ages 10d4 years, gaining one level of exhaustion in the process.
If you maintain concentration on this spell for the entire duration, its effects become permanent.
The aging can be reversed by a lesser restoration cast within 24 hours or a greater restoration cast within 1 week."