SurfMonkey01
First Post
The title says it all... I did this over at RPG.Net too... I'm really interested in this one, but money is a bit tight and I'm not sure if it would be worth it... any thoughts?
It has everything from the Storymind theory, to some stuff from Gamemaster Law, to almost any other GMing book on adventures, only presented differently. In other words, Insidae retold everything I already knew. But it isn't completely useless. It has some things that should be in any guide to gamemastering, but isn't. Like, customizing your NPCs thoroughly. I think most GMs need this sort of thing.SurfMonkey01 said:The title says it all... I did this over at RPG.Net too... I'm really interested in this one, but money is a bit tight and I'm not sure if it would be worth it... any thoughts?