Irda Ranger
First Post
Player's Handbook said:Orb of Imposition:
Encounter * Free
You can choose to extend the duration of an effect created by a wizard at-will spell (such as cloud of daggers or ray of frost) that would otherwise end at the end of your current turn. The effect instead ends at the end of your next turn.
What does the above mean? I have my own feeling for the right answer, but a player of mine disagrees. To resolve the dispute we have agreed to consult the collective wisdom of EN World. Poll results (or a WotC dev piping in with an official answer) will control.
EDIT: There is a 100 character limit on polls that made me shorten the choices from their original drafting; this may be resulting in confusion.
What it would have looked like is:
- Only at-will spells with a lasting effect (such as Ray of Frost or Cloud of Daggers) can be extended. The target suffers the lasting effect only (eg, slowed, hit with obstacle, etc.) for another round.
- Only at-will spells with a lasting effect (such as Ray of Frost or Cloud of Daggers) can be extended. The target takes a full "Hit" again for full damage again AND the lasting effect (eg, slowed, hit with obstacle, etc.) for another round.
- Any at-will spell (even Magic Missile) can be extended. Target takes the full Hit & Effect again from any at-will spell (even Magic Missile) in the next round.
- Any at-will spell (even Magic Missile) can be extended. Target takes the full Hit & Effect again from any at-will spell (even Magic Missile) in the same round (for immediate spells like Magic Missile) or the next round (for last spells like Ray of Frost or Cloud of Daggers).
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