Sir Osis of Liver said:I was woundering if any one has actually started a straight oriental campaign based on OA or if most of you are using as source material to add options to your existing campiagn.
I have integrated elements into my normal campaign. The shaman class, for example, fits one of my existing cultures perfectly.
And martial arts have always been part of my game (albeit I HATE the OA martial arts systems and will be replacing it with a prestige class and feat driven system.)
Olive said:hey psion: isn't the current OA martial arts system feats driven?
Psion said:
I think prestige classes would be a perfect way to represtent masters of a fighting style*. I remember old Chinese martial arts flicks (and heck, some more recent American ones) where some student of the martial arts has a few basic skills (levels of fighter and/or monk, and some feats) but seeks to learn in a specific school/under a specific master but in order to do so they have to meet some rigorous/strange entry requirements.
mmadsen said:You have a martial-artist-priest class in your "occidental" campaign world? What's it like?
The Oriental Adventures martial arts system is feat driven though.
If anything, I'd just remove the styles' free bonus abilities (if you don't like that mechanic); they're easy enough to replace with Feats with the exact same prereqs.
Why introduce Prestige Classes? Do you want to give different BAB, Hit Dice, Saves, and Skill points?