Savage Wombat
Hero
I'm used to Paladins casting spells, but it wouldn't be a game breaker for me to lose them.
In late 3.5 and PF, they wound up making a bunch of Paladin-specialty spells in order to make the Paladin's spell casting useful to them in combat, instead of an either-or with fighting. Giving them the cleric's list and then adding specialty spells is a little much.
Now, some of those spells are cool. My wife's paladin uses a "throw herself on the grenade for an ally" spell a lot, and it's saved lives multiple times. These have a wonderful paladin feel, and could easily be feats or class abilities instead of spells.
In late 3.5 and PF, they wound up making a bunch of Paladin-specialty spells in order to make the Paladin's spell casting useful to them in combat, instead of an either-or with fighting. Giving them the cleric's list and then adding specialty spells is a little much.
Now, some of those spells are cool. My wife's paladin uses a "throw herself on the grenade for an ally" spell a lot, and it's saved lives multiple times. These have a wonderful paladin feel, and could easily be feats or class abilities instead of spells.